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03 Oct 2009 - 22:15
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01 August 2009 - 04:40 PMFree Pig Roast, Movies, Comedian & Band. There is still time for you to join in on the fun of Deadwood! This is a weekend game Aug 8th and 9th. Take advantage of our price Roll Back. We are accepting the discounted rate of $35 until Wednesday the 5th. Paint at $55 per case. Hope to see you there. Deadwood www.strategyplus.com
An all out war is brewing. Saloon owner Al Swearengen vows to rid Deadwood of destructive influences once and for all. He has slowly gained the confidence of Marshal Bullock and together he wants to drive Tolliver, his ruthless competitor, from the camp. Tolliver has other ideas and forms an unlikely alliance with Hearst. Together with the deadly force of the Pinkertons they plan to turn the tables on Swearengen. Join the citizens of Deadwood as their outlaw camp marches slowly towards civilization. Power struggles erupt over everything in Deadwood—influence, money, and gold—as the founding camp members form strategic alliances to face down each other, seeking to control Deadwood and it’s wealth.
This is a heavy action and role playing game. The storyline is centered around the town of Deadwood, but in a sense the whole field should be viewed as an extension of the town. Several strategic objectives exist requiring that a team control those objectives to earn resources and/or points. Missions will be released which will require certain actions within a specified time to earn points. Role playing will be rampant, with most of this interaction taking place off the field and in designated areas on field (Deadwood Center).
Two competing Saloons are set up as Command Bases (Castle and the Village). This includes a netted, no paintball gun area for interactions. These bases are controlled by Swearengen and Tolliver.
Deadwood is a no-shooting area during designated periods and will be controlled by Sheriff Bullock and his deputies. This is a goggles on areas. The side who initiate firing in this area will be penalized with points. He will have a Jail assigned which will serve as his seat of power and point of incarceration for criminals. While this area is in play, it is up to the Sheriff to take action to ensure lawlessness does not get out of control.
Roles will abound in this game. Some of these roles will require bases of operation for certain groups. Role players will be able to indicate their favor for one side or the other and that side would benefit from this favor. Role player cards are worth points and each side can collect them
Taking the Field
Role players and refs will move on the field at 9:30 AM. The game will begin at 10:00 AM. At this time only General’s and role players will be on field. Missions will be released to role players and generals at this time. About 10:45 players will begin to filter onto the field and start interacting with command. At that point additional missions will be released.
3000 Point Game
Each team will have the opportunity to earn up to 3000 points at Deadwood. Points will be earned by a combination of Flag Control, Missions, Collecting Props, Role Playing, Poker Tournament and the Talent Show. It is up to you to devise a winning strategy.
General’s Objective Control (1000 points)
The bulk of the game action will take place with the sides trying to control certain areas of the field. This will be managed and reported to scenario control by Flag Status at the objective. These areas will generally be outside of the building areas of Deadwood center and the village. Some of these areas might include: · The Indian Village · Custer’s Fort · General’s Saloon · Gold Mine Etc..
Tactical Missions (500 Points) Tactical missions will also be used to forward the storyline. These missions are more detailed and will require significant contributions of time from the players charged with completing them. Examples might include: · Abducting a person and holding the hostage in a particular areas for a certain amount of time. · Jail Breaks · Rabble Rousing · Horse Theft, Etc.
Prop Collection and Interactive Tasks (500 Points) Many props and activities will be used in this game. Anyone can participate in this and help your team win. Make sure your water barrel is kept full and your wood supply up. The field is seeded with or you can trade for: · Gold · Collecting wood or food · Indian Artifacts, Etc.
Role Playing Points (500 Points) Role playing is a qualitative and quantitative addition to the game. The primary reason behind the role playing is to enhance the game. The secondary reason is to allow individual players to affect the outcome through creative means. Each role player will have the ability to assign his points earned to either side. Role playing will be done: · Online, prior to the game · Off field throughout the weekend · During the game play
Talent Show (300 Points) Participation in the Talent contest is strongly encouraged. Participating players will share the points depending on how well they do. These points will go to their team. Role players who participate can assign their points to either side.
Poker Tournament (200 Points) A lot of points are up for grabs at the Friday night poker tournament. Participating players will share the points depending on how well they do. These points will go to their team. Role players who participate can assign their points to either side.
What is Role Playing?
Role-play is very important to this game. If you're new to the idea, it can basically be explained like this. You are an actor or an actress. You have been given a name and character in Deadwood. Even if you were not assigned one, you can now choose your own. You will be expected, from time to time, to act out what your character wants to do, or to put it another way, to play the role. The easiest way to role-play is to simply ask yourself, "What would I do in this situation if it were really happening to me?", and then do it. There may be a certain amount of embarrassment if you have never done this before, but don't worry about it. All you can do is try! Just move into it slowly, your characters' personae will eventually just happen. It may take some time, or it may happen immediately. Either way, it is best to try and role-play whatever situations that you can. This may sound like a lot of work for a game, but there are rewards. One way to begin a role-play is to create and build excitement whileintroducing yourself to others. They might not pick it up at first, butafter a while people will begin to work with your character and supportyour role-play. Another role-playing strategy lies in inspiring othercharacters and sending them on tasks. It is not always critical to be the center of a role-play. Taking some small part can still be fulfilling. Spread rumors of someone's betrayal, pay a cowboy to start a fight, or give someone an idea for a theft. All these will promote role-playing and involve you in some way. Player role-plays are one of the main ways players help shape the game. Be creative, spontaneous,interesting and don't be afraid to try new and unusual things. If you are bored or don't see things happening which intrigue you, then create that adventure yourself. Finally, enjoy yourself within the game. Any role-playing game is here to provide you, the player, with enjoyment and satisfaction. Let yourself become immersed in the environment of Deadwood and become part of the game.
30 July 2009 - 11:25 AMIs anyone else planning on going to this game???
10 July 2009 - 10:46 AMWell guys it is Friday before the very beautiful weekend hope to see some of you out on the field.
09 July 2009 - 05:19 PMIf you guys have a question about the Navy Submarine force just ask me. I have been serving on subs for the past 7 years. if you thinking of joining make sure to talk to whatever branch your intested in but not a recuiter. Just get a feel for the branch from the ones who are serving.
08 July 2009 - 04:48 PMWasn't there a paintball gun a while ago that used just primers but was banned at most fields or something like that?
The military and military like private companies use a simunation round which is a 8mm plastic projectile filled with a thick paint. It is powered by a small amount of gun powder. they fly about 400ft/sec. The M9 and M16 can both be modified to shoot them. Great for close quarters combat training but hurt about 5X worst than a paintball.
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