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General Paintball Discussions (4 posts)
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  1. In Topic: Scenario Paintball Software

    31 January 2009 - 11:16 PM

    View PostS.T.A.R.S XO. Short, on Jan 31 2009, 02:02 AM, said:

    Ohh... another computer person hooray!

    I want to pursue a CS Degree... paired with Computer Forensics...

    I also want to learn electrical engineering... and physics... But, I don't want to spend another 18 years in school so I have to pick.

    Maybe I will just not go to school at all and play paintball for a career... :)

    Ohh... and what field would programming paintball gun board fall under? I still haven't gotten around to calling Tadao or Virtue and chatting with their techs about the subject.

    -------

    I will work on this in my spare time... I just had another item set on the table... that looks to be more valuable in the long run then this.

    If worst comes to worst, I will just develop this for fun for myself, and anyone who is interested. But I will definitely put the SMS features into so I can run my own scenarios with me and my friends and still play in them without having any kind of unfair advantage.


    For all we know, these boards could be programed in the companies own proprietary language. But, considering that is not likely, I'd probably but my money on C++, Java, or maybe even Cobalt. In order to get a job programming boards, you would need some CS, IT, and some HCI (Human Computer Interaction) knowledge.

    Even if you don't finish the project, it's definitely a good idea to at least pursue it as a personal hobby. Programming isn't something you learn by watching and reading it's something you learn by doing, like paintball.
    What languag
  2. In Topic: Scenario Paintball Software

    30 January 2009 - 10:36 PM

    Personally, I think this is an excellent idea for a high school level project. Especially for C++(I am working on my masters in CS currently, so this is one of my most proficient languages). I really hope you do choose to create this program, and I would love to see the final result. I think one of the only reasons you will be able to accomplish this, is because it interests you.

    Good luck with this and please keep this thread updated with your progress.
  3. In Topic: Scenario Paintball Software

    30 January 2009 - 04:26 PM

    View PostPuzuma, on Jan 30 2009, 06:21 PM, said:

    That's going to be a HUGE task. There are a million and one variables to consider. While you might be able to use GPS to map a field how are you going to assign values for terrain? GPS might tell you the elevation but it won't tell you if there's an impassible wall of brambles. How will you determine if the other team is willing to push through that bramble patch?
    Are you thinking of running it on PC, laptop or PDA?


    I think what he is talking about here is not something that calculates chances of winning, but rather manages a scenario game. That, keeps track of players, teams, locations, and communications to these players about the date/time of the game and details.

    If this is what the OP means, then analyzing the field for win percentage is far beyond the knowledge of any high school student.
  4. In Topic: Scenario Paintball Software

    30 January 2009 - 04:06 PM

    I think that your idea is a very good idea for a high school level programming project. What language are you interested in developing this application in?

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