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Painto's Profile User Rating: -----

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Mechanical Markers (3 posts)
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28-May 08
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User is offline Jun 23 2010 11:46 AM
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Member Title:
KHS
Age:
18 years old
Birthday:
December 22, 1995
Gender:
Not Telling Not Telling

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KHS

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  1. In Topic: wanting to get a pistol

    07 November 2009 - 08:18 PM

    Yeah, listen to these guys. The two I would recommend are the Miltec/Zeus/Overlord (they're all almost the same, I think). I had the Miltec, it was a good pistol, unbalanced and a little bulky, but it barely broke and was fairly accurate. The pistol I have now (I play only pistol) is the Kingman Chaser. It's nice, it has a magazine for .43 caliber balls, it's around two pounds. The accesories are expensive, but it's worth it. The grip isn't oversized, like in T8 and TPX pistols. I've heard a few complaints about the performance of the TPX and the Tiberius is expensive. So, since you have small hands I would go with either the Chaser (or Eraser, which is just heavier) or a Miltec/Zeus/Overlord. Or, if you wanted to go with something different, you could go with a pump pistol.
  2. In Topic: .50 Caliber

    29 October 2009 - 09:25 PM

    Sorry, I really had no time to read this whole thing.

    The paintball size issue does seem to be a problem- I'm sure it would contribute to a more mil-sim game, but one of the wider points is that it would take a lot of players to get fields to convert, which means a lot of woodsball players. They're the only ones really interested in mil-sim, scenario fields sometimes are FPO, and most woods players are recreational players, like me. Unfortunately, who wants to spend the extra money to convert all their gear to .50 cal when we have all our .68 gear already?

    I don't think .50 cal will be big for a while, unless someone figures out some very neat and usefull application for it; nobody wants to spend the extra money on it right now.

    I predict small caliber will still be unique for a long time to come. I mean, they're cool and all. I have a new Kingman myself, the Chaser. The paint seems to break a little easier (especially IN the gun, ;) ) and other than leaving a smaller mark, it doesn't seem to be a big change.
  3. In Topic: Anyone else notice this?

    28 October 2009 - 10:01 PM

    I think the insulting of a certain speedball player is getting a little out of hand. I could make a hundred arguments about this, but it's just stereotyping- speedballers aren't that different from woods/scenario 'ballers. They're commonly thought of as training their little "skilled" fingers to crank out the most BPS- it's a viable option for most players, but keep in mind there's some ground in between- for example, pump players on a speedball field. Pump players play on both fields, speedballers in scenario games, woodsballers play speedball sometimes. The people are the same, it's the language and gear of the sport that makes the difference, but the generalizations about ANY of the kinds of paintball and their players is pointless, disrespectful of the person's choices, and really, if you care to talk to a subject of such generalization, they're human too.
    Surprise.

    Anyway, school tommorow, 'night.
  4. In Topic: Your best paintball story

    28 October 2009 - 09:45 PM

    View Post5N1P3R, on Oct 28 2009, 08:28 PM, said:



    Yeah, I'm liking that story. I'm kind of curious what happened with the "play like a man" guy, though. You seemed to have a lot of luck with gun malfunctions, like the hopper and the guy running out of air.

    Unfortunately, I don't have my own stories yet.
  5. In Topic: Zombie Survival

    20 October 2009 - 09:22 PM

    The whole argument a few posts ago, I'm agreeing with Gravdigr. We have no evidence on "zombies" apart from the definition including hypnotism. There's no use preparing for what you're not positive will happen- in our fun little universe, I think a good rule is that if something CAN happen, it can happen. I'm not saying it WILL happen, but that it can... that was a really subtle difference, wow. :wacko:
    So, I have this zombie survival guide. I admit it's a fun read. In the event of any "zombies" as described, it's a useful thing to have. But there's such a broad selection of possible scenarios that this one book, or any guide for that matter, probably won't be a lot of help. The stuff could be useful to know, but we only know what we can prove.

    "1. all zombies are to be considered at LEAST as fast as a normal person
    2. all zombies are to be considered at LEAST as strong as a normal person, BUT with no endurance limits."
    I have an opinion about this, too (surprise!) - anything (situation/object/virus/broadly classified as a noun) can only expend or utilize the resources it has- say, in this case, a person infected with such a "virus"- I doubt they could suddenly have "superspeed" or could fly, if an uninfected organism could. I mean, it makes good games. But still, who's to decide without solid evidence of anything zombie-related what their abilities would be, or what even they would do? Would they use their organs, would they think, would they be hostile? Who knows? (Maybe the term is now specifically used to refer to a brain-hungry automaton, but that's not the point).

    Anyway, thanks for listening to my ramble. Now comes the part when people usually either ignore me or ger annoyed at something I phrased wrong...

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