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tankbuster's Profile User Rating: *----

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Scenario Positions (60 posts)
30-September 07
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User is offline Apr 18 2009 01:14 PM

My Information

Member Title:
Colonel of the 4th Artillery Regiment
27 years old
November 11, 1986
Male Male
A place called Earth
Paintball, Paintball, Paintball, Paintball, Artillery, Guns, Battle, Shooting, other war-related games.

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Posts I've Made

  1. In Topic: Insurgency

    21 February 2009 - 08:05 AM

    View PostI.K.E., on Jun 9 2008, 06:17 PM, said:

    The one thing I'm going to pick on (everyone else pretty much nailed this one) is the comment about TRIP WIRES. Don't EVER use trip wires in paintball. Danger is inherent in that tactic. EVEN IF you made it easily releasable, or you think it is easily breakable, it is far too possible to get tangled and actually trip.

    Hey, if you're not ready to feel some pain, then you shouldn't be playing paintball.
  2. In Topic: Flamethrower

    21 February 2009 - 08:01 AM

    View PostOrpackrat, on Jan 31 2009, 05:23 PM, said:

    View Postww3sabiture, on Jan 31 2009, 09:36 AM, said:

    View PostSFC. Connell, on Jan 31 2009, 04:05 AM, said:

    flamethorwers just make no sense. to me at least. and I know I would be really really mad if someone soaked me with paint. I dont care if its washable I wouldnt want to play after I've been covered.

    your going to get coverd in paint any way from splater so does it realy matter?

    Either paint or something else. If needed, there's usually more than 1 person who will wade across a creek, chest deep, even if its a cold day out to flank a position.

    If you get soaked with paint, you get soaked in paint. Sure I would not like it but its a part of the game. Get back in the game a keep going, don't complain.

    Exactly. Also, as I have said many times, it's not like you will be being sprayed by a paint garden hose. The splatter on a person as a result of a flamethrower would be similar to a grenade's.
  3. In Topic: Attacking Towers

    29 July 2008 - 10:07 AM

    View PostEvil Fingers, on May 5 2008, 11:24 PM, said:

    View PostSteel Tiger, on May 5 2008, 07:03 PM, said:

    View PostEvil Fingers, on May 5 2008, 09:57 PM, said:

    All you need is Grenades to take on Towers.

    that or call in an airstrike.

    Artillery would actually be better....""Fire for Effect....Left 200, Up 100!"...I need to quit watchin Hamburger Hill.

    I'd feel sorry for the ppl in the tower if some arrty got ahold of them. :P 0--*__________________ :mellow: :excl:
  4. In Topic: Artillery Tactics

    11 June 2008 - 08:53 AM

    Ok. You could have a dagger scout, but its not needed. Using a sniper also helps, but he could be used more somewhere else. Just have a radio line with the troops on the front, if they call for a shot, look at the map (implying that you made one, which is pretty essential), fire at the general area, listen to the troops to see where it hit, adjust, repeat. On the first time you fire, don't fire to close to your troops' position.

    also, make or buy some smoke grenades, hand them out to troops, and look for the smoke.
  5. In Topic: Flamethrower

    11 June 2008 - 08:45 AM

    Ok guys. I've said this before, and i'm gonna say it again. Its only like a little spray, similar to a grenade. You all are looking at it all wrong. It's not like a big concentrated stream of paint that covers you head to toe. Just to get it straight...


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