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Sniper Cowboy's Profile User Rating: *----

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Sniper HQ (15 posts)
16-April 07
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User is offline Aug 04 2013 02:44 AM

My Information

Member Title:
Forum Newbie
23 years old
August 13, 1991
Male Male
Paintball, trail riding, shooting rifles, hunting, Freerunning, Parkour

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Website URL:
Website URL  http://

Previous Fields

Brigade Name:
Christian Cowboy

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Topics I've Started

  1. My Take on the SAR12 Bolt Action "Sniper" Marker

    12 April 2012 - 08:46 AM

    I haven't seen any threads concerning this marker in here yet, and seeing as how it's pretty quiet in here, lets open this one up. :rolleyes:

    If you haven't seen or heard about this marker yet, this is as good a place as any to start

    Now for my take on this interesting marker.

    I won't buy it. That's putting it as bluntly as I can. To me, it's not a good value marker... to me. Someone else would find it a good value marker, but I'm not someone else. I like the marker, it seems solidly built and has some concepts I like and am attracted to, but it's not worth $999 to me. Why? Allow me to elaborate...

    What I like about this marker is the solid construction, the concern for detail on the ergonomics, and just how cool it looks and how fun (I think) it would be to play with a bolt action marker. What I don't like is the bolt handle and the price tag that comes with it, and what is essentially a six round magazine. First, when I watch him playing with the bolt handle on the marker, what I notice is how it just... flops around in the housing like a chime in the wind (exaggeration, but you get my point). I understand that this isn't an actual rifle and that it doesn't require the bolt to lock in there solidly, but the whole point of the bolt action is the milsim aspect in the first place, and I'm not going to pay $1000 for a milsim gun that doesn't even lock the bolt in when I could have a really good bolt action FIREARM for $75o. Second, the "12" round magazine is really a six round magazine, because you have to take it out of the housing and flip it to use all twelve rounds. Sure, you might shave a couple seconds when in comparison to pulling out another magazine from your vest, but not much. I guess that point is really more of a nitpick, but at $1000 dollars for this gun, I'll nitpick all I want.
    All that being said, I still like the marker, but not enough to drop a grand on it, especially when I could have essentially the same thing in a Tac 9 for $400, minus the bolt action of course. But, since when was cool packaging and a bolt action worth an additional $600? Not in my head,it ain't.
  2. Mountain Horse Riding

    09 March 2011 - 12:39 PM

    Hey, riding horses in the mountains is something my dad and I used to do a lot, so I figured I'd write about it and see who else does it. We used to go riding mostly in the Kakwa river country in the Rocky Mountains south of Grande Prairie and north of Grande Cache (Alberta border with British Columbia). Beautiful country in there with a lot of trails and history to go with them. One time we road up on Horn Ridge, and while we were on the south face, we had the blessing of watching a couple Big Horn Sheep butt heads. I have never heard a sound like that made by animals before. It's literally like a rifle had been shot! They hit bloody hard, and then just shake it off and go back at it! Pretty awesome to watch :) I got other stories, but I want to hear others first. Locations are a plus, but not a must if you want to keep them secret.
  3. Dead Drop Ambush

    14 January 2011 - 12:56 AM

    Hey, I didn't find this tactic posted, and it's a great tactic, so I figured I'd put it in.

    This tactic is fairly simple, and is thus transferable to many different situations and scenarios. It shares many similarities with other tactics, but has some defining characteristics. The goal of the dead drop ambush is to get on the opposing force's (opfor) six without them being aware of you. This is done as follows: A squad with a sniper attached attacks a larger opfor. This attack is merely to gain their attention and provoke them into counterattacking. The attack on the opfor is then halted, and the squad makes a quick withdrawal. The idea is to get the opfor to chase you on a chosen route thinking that they have the advantage and thus causing them to focus on the squad. The chosen route must have a spot where the sniper can drop off and go quiet without the opfor being aware. This is called a dead drop. As the squad goes past this point the sniper falls off route into the dead drop and goes dark while the rest of the squad continues on. It is CRUCIAL that the opfor is not aware of the sniper. If they are aware of the sniper, they will likely bog down and focus on him/her (I got ambushed by a female sniper once, as did my buddy, so I try not to forget), likely quickly eliminating said sniper. The goal is for the opfor to remain focused on the rest of the squad, and to blow past the sniper, leaving their six exposed to fire. At this point, the sniper can then fire upon the exposed six of the opfor. Once the sniper fires upon the opfor, the rest of the squad finds cover and also opens up on the opfor. Now the opfor is caught between two different lanes of fire without adequate cover from one or the other. In a successful dead drop ambush, there would be very limited casualties on the squad, and a full elimination of the opfor. As I said before, this tactic can be used in many ways with many, many variations which is why I feel it is a great tactic. Try it and let me know what you think.



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