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Posts I've Made
18 May 2009 - 10:45 PMAnd I will pipe up with that I agree with the people about doing your homework. There are so many good and great markers out there that it can be rather dizzying. I have played with a Planet Eclipse marker a few times, and currently play with a team that is sponsored by Planet Eclipse, and can honestly say that the GEO, which just came out in the last seven or so months, is one of the best spool valved markers that I have ever played with. I have a GEO now, as well as an Ego8 for a backup. But I have had a love affair for the MacDev markers as well. I finally got myself a Droid (MacDev's spool valved marker) and liked it quite a bit, despite my normal dislike for spool valve markers. I still have my 06 Spiderman Cyborg (Just fancy name for red and blue) that I enjoy, even though I am unable to shoot it currently due to my sponsorship. I would absolutely love to get myself a Cyborg RX, I have the opinion that everything that would be done completely right about a poppet marker is the Cyborg RX. But I want to throw another marker for you to consider. It is an AKA Viking. There are some disadvantages, they are no longer made, some of the parts are difficult or expensive to replace, there are only a few places that will tech them, if you don't have someone local to you that knows them, they are bricks (Unless you get them milled to remove the weight and round them out), there is a limited availability of aftermarket parts. But some of the great things about them: they require less maintainance than anything else, they were getting 2000 shoots from a full 68/4500 tank back in 2002 (Before anyone else), they are durable, they are fast, and if you are concerned about buying something and not liking it, having to turn around and sell it to get something else, they hold their value better than anything else. I have owned a number of Vikings, and have my one true baby. No matter what, I won't get rid of it.
25 March 2009 - 11:22 AMI suppose that I should have posted this sooner.
My "Spiderman" Borg:
I have had a few others. This one has just lasted the longest with me. But, I guess I will be putting it up on the ole chopping block so I can get a Borg RX.
25 March 2009 - 11:15 AMNot sure on the DYE question but as for the other....
There are several changes from year to year. I have loved all of them and think that the improvement is noticeable. Your question is "is it worth it". The SL line has the newest technology that PE has released. I guess it really depends on you if it is worth it or not.
If you just play Rec ball, no I would say not. The 07 will give you every thing you need and more. If you are playing competitive PB and are looking for any edge you can get, Yes it is. For me I play LONG games for several days. A couple of ounces makes a difference in your accuracy after 2 days of play.
Heh, go work out
But seriously, I got to use a GEO at the last SPPL, and I have to say that I am mightily impressed. I am looking to most likely get one now.
25 March 2009 - 10:48 AMWelcome back. I look forward to seeing your new baby.
As to the politics thing, I can understand. It's all drama, which as much as I hate, I seem to be somewhat, although not totally, immersed in.
Heh, let's go shoot something
05 December 2008 - 02:11 PMI HATE THE HOPPER DEBATE!!!
You could take a different approach and limit the paint based on the divisions.
Rookie gets 10000 rounds per game
Masters gets 15000 rounds per game
Elite gets uncapped rounds per game
when you check in to a game the reff counts all the pods and hoppers and totals the paint count. No need for any rate of fire cap. It will police itself and keep the cost down for Rookie and Master teams. It allso makes it so that in those divisions one team cant out spend the other to gain a win.
Not a bad idea. And to help simplify this a bit, that would mean that Rookies could have five (5) cases of paint per game, Master could have seven and one half (7 1/2) cases per game. With a case being a bit over 14 pods (Based upon 140 round pods), that means that Rookies would be limited to 70 total pods, Masters would be limited to about 107 pods. There are the minor flaws, like what if some people on a team are using 100 round pods, and some are using 140ish, or if a couple of people are using the QLoaders. It may make things a bit interesting for the math, but it can be worked around. Only need a couple of calculators at the beginning of the game to help out the refs to figure out how much paint a team is bringing on the field.