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Topics I've Started
08 January 2011 - 07:59 PMJust like the title says. A video highlighting the members of The Operators MilSim Paintball Team. All footage from 2010 of places we traveled to around Oregon.
Let me know what you think!
30 October 2010 - 01:36 PMHere is a video I made of some HDS battles, the footage is from the Operators game in July and September. Make sure to watch in HD!
Let me know what you think! It is my first Video!
30 October 2010 - 01:35 PMHere is a video I made of some HDS battles, the footage is from the Operators game in July and September. Make sure to watch in HD!
Let me know what you think! It is my first Video!
19 September 2010 - 10:20 AMThe Flight of D.B. Cooper
The nature of Cooper's escape and the uncertainty of his fate continue to intrigue people. The Cooper case (code-named "Norjak" by the F.B.I.) is the only unsolved U.S. aircraft hijacking, and one of the few such cases anywhere in the world.
D.B. Cooper is the name attributed to a man who hijacked a Boeing 727 aircraft in the United States on 24 November 1971, received US $ 200,000 in ransom, and parachuted from the plane. The name he used to board the plane was Dan Cooper, but through a later press miscommunication, he became known as "D. B. Cooper". Despite hundreds of leads through the years, no conclusive evidence has ever surfaced regarding Cooper's true identity or whereabouts, and the bulk of the money has never been recovered. Several theories offer competing explanations of what happened after his famed jump over Oregon, but the F.B.I. believe he did not survive......until now.
He initially was believed to have landed southeast of the unincorporated area of Ariel, Washington, near Lake Merwin, 30 miles (48 km) north of Portland, Oregon. But, intelligence recently leaked to the media suggests that his whereabouts are in a ghost town located in the High Desert of Central Oregon and is being harbored by an infamous militia group. Now, the F.B.I., bent on taking Cooper into custody and closing this case for good are going in full force.
HDS is located 20 miles east of Bend, OR. Waiver and $10 field fee, along with paint and air, can be done at D's Hobbies in Bend. Paint will be available for sale, most likely Core, and air\c02 will be free courtesy of D's Hobbies, but only in limited quanities, so please come prepared.
Mandatory briefing - 11:30am
Game Start - 12:00pm
Team 1: F.B.I.
Team 2: Militia
1st game: Locate D.B. Cooper
1 hour Game
Spawns at each side fence closest to staging area
Multiple flag stations located around field
10 pts./flag every 15 minutes
Objectives for points: Locate stretcher and bring back D.B Cooper
7 random boxs
Bring objectives back to spawn. No spawn camping.
2nd Game: Switch sides
4v4 - Facility:
5 Min Rounds - CQB - Kill em' all!
Quick games\NightOps Setup
x4 - 20 min. games
Rotate spawns through Side to Side\Church to Satalite
Objective is middle flag pole in town
Lights\effects provided. Flashlights, lazers and ninja costumes encouraged.
Generator is confirmed to provide sound effects for the day and into the night as well as lighting for the NightOps.
18 June 2010 - 04:47 PMJune Operator Game
Saturday June 26th 2010
Start Time 10:30 Hrs Briefing
End Time: Full Moon Midnight
1st Game & 2nd Game
Game Time: 1 Hour Time Limit
Game Type: 12 Bravo Combat Engineer – Escort
Bomb Sites: Town & Facility
Pentagon Start : Escort Team
Town Start: Indigenous Militia
2 Objectives for game points
Escort Team must start at the Pentagon to fight way to Town Fuel Depot.
Escort Attached 12 Bravo – Combat Engineer will arm explosive and assure execution.
Smoke indicates bomb has armed 3 or 5 minutes to detonation with start of siren alarm.
Defending Indigenous Militia defuses bomb then points are blocked.
Escort Team detonates Fuel Depot Site with Explosive for points, 50 points.
Escort Team will then fight way to flag room in the facility.
Escort Team will detonate a second explosive at flag room for 2nd objective 50 points.
Second Game – Switch Teams
Break for 1 Hr
Game Time: Till Bracket Is Reached
Game Type: 5 Man Teams Tournaments
City Limits: No Trenches Played , Far Road is off limits
Wild Card Team, Expect full auto rifles, knives, grenades, pistols around every corner.
After 5 man tournament details:
Winning Team Is Awarded For Achievement
Worst Welt Award – Voted By Peers – Random Prize
Break till Sundown
Night Game Prep before dark.
No Flashlights or glowsticks required
4th Game – Full Moon
Night Game: Cache Appropriation
Game Time: 1 Hour
Multiple Caches, Head to head for points
Pentagon Cache=MilSim Mike to spawn
Town Saloon Cache=Bomb set & Detonation
Facility Cache=Box to spawn
Attack and Defend – Short Field Play
Defend and Attack – Short Field Play
CO2 & Air will be onsite free courtsey of D's Hobbies
HDS will begin selling reserve amounts of paint on site. Please come prepared but be safe knowing you will be able to pick up 500 ct bags or a case of paint onsite. Thank the cooperation of D's Hobbies for making this possible! All paint sales proceeds will go to HDS to make our scene better!
We just confirmed a generator and lighting for the nightops in the town. Should make it pretty interesting with the new additions to the town and all the freshly dug trenches!
Make sure to pack a lunch!
In addition to Silents conformation.... I can also confirm 2 night game effects as well...... Should be a sweet 12+ hours of paintball! See you all there!
We are also working on having some sound effects in the town throughout the day\nightops!
Cmon SpecOps! Rally the troops!!
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