sometimes you think just like me... lol
Heavy Weapons Teams Why are there rules limiting BPS and number of barrels?
Posted 27 February 2007 - 05:29 AM
I want ultralights, grenades, and "Arc light" runs.
If we're going for 'realisim', can I just launch missiles with paint mortars in them too? I mean heck, if the money cap is off, let's just go all out!
If yer gonna dream, go big! I shouldn't post when I'm listening to "Dead Kennedys", should I?
Maybe if I put whipper snaps in my grenades it would be kinda like an Arc light run. Or I could put nerfie tails on my grenades and get larger sabots. Then I could have a paintball missile. I wonder where I can get the paintball nuke from that cartoon a while back...
Posted 14 March 2007 - 01:33 PM
http://forum.specialopspaintball.com/index...p;#entry1384382 plz buy!
Posted 15 March 2007 - 11:20 AM
The Minigun has a firing rate just downwards of a Million (thats 1,000,000) Rounds Per Minute
The Ma Duce (the .50 cal you see on the back of humvee's) has a firing rate of 1800 RPM
The Metal Storm (Well I think it's called that) Can fire around a Billion (1,000,000,000) Rounds Per Minute
Please note that just because the weapons can fire this fast, doesnt mean they can hold this rate of fire. Take the Minigun: Cobra Helicopters used to be mounted with the minigun, they didnt carry a Million Rounds of ammo with them, its impractical, and quite possibly logistically impossible.
And on a FURTHER note, these guns are designed to kill and give our boys overseas the advantage when it really counts, not for sport
IMHO if you have to use over 10bps to get someone out, you should just put the gun down and go home. (not trying to flame anyone, i like to use lots of paint too)