Special Ops Paintball: Want help timing your Autococker? - Special Ops Paintball

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Want help timing your Autococker? Then click here Rate Topic: -----

#16 User is offline   Meline 

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Posted 05 April 2006 - 09:17 AM

Necro-post: For those having problems with the 3 way.....

The 3 way: The Ram activation is way to late in the cycle. You ned to adjust the collar to the right.

Also the trigger pull is WAY to long and you need to adjust the triiger lug but its not covered by the game.

This post has been edited by Meline: 05 April 2006 - 09:18 AM

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#17 User is offline   Warsaw 

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Posted 11 June 2006 - 12:31 PM

The trick to the 3-way is getting the trigger and the back block moving at nearly the same time. For this you will need to move the colalr right. And when the trigger moves back to the neutral position the back block should as well at nearly the same time. And yes I agree that the trigger pull is quite long.

This post has been edited by Warsaw: 11 June 2006 - 12:32 PM

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#18 User is offline   Syab 

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Posted 28 June 2006 - 06:50 PM

basicly this game is harder than timing an actual cocker.

On an actual cocker getting the 3 way to be timed is a lot easier. You just want the backblock to extend almost exactly after the ball is shot, and then have it come back as you return the trigger...
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#19 User is offline   Adam #54 

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Posted 30 June 2006 - 03:19 PM

i like that it would help u if u did not know how to time alot!
AKA i don't :rolleyes:
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#20 User is offline   branham700 

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Posted 04 July 2006 - 06:02 AM

hint hint, move the collar 12 times to the right ;)
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#21 User is offline   Big Boy 713 

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Posted 06 July 2006 - 12:07 PM

yay i got all green is this really this easy? :huh:
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#22 User is offline   Crazed Zealot 

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Posted 03 August 2006 - 02:55 PM

All green in under a minute

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#23 User is offline   C.W. 

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Posted 08 August 2006 - 01:23 PM

ummm i dont get how to play i read the instruction thing but i dont get it
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#24 User is offline   dominancebyben1 

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Posted 17 November 2006 - 03:56 PM

View PostC.W., on Aug 8 2006, 02:23 PM, said:

ummm i dont get how to play i read the instruction thing but i dont get it


Use the navigation tool in the top left corner.


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#25 User is offline   bigboyt 

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Posted 04 December 2006 - 08:34 PM

With snipers do you need to time?
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#26 User is offline   Legato 

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Posted 05 December 2006 - 12:01 AM

No, snipers have no pneumatics. You can modify things if you want like set the sear height(adjusts where in the trigger pull marker fires) and make sure the back block doesnt crack against the body. There is no 3 way, so the hardest part to timing is out of the picture. Shouldnt have to adjust the cocking rod at all.

But actually time the marker..no. Thats your job with a pump, you are the timing sequence. It pumps when you tell it to.

This post has been edited by reapermen: 05 December 2006 - 12:01 AM

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#27 User is offline   barnz 

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Posted 28 February 2007 - 06:19 PM

the link isn't working for me for some reason. weird.
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#28 User is offline   buffaloclone 

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Posted 07 April 2007 - 08:10 PM

my link dosnt work!! can u pm me the url
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#29 User is offline   Pilot_Mon 

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Posted 07 April 2007 - 08:16 PM

Yea link not working for me either mabe the site went down :/
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#30 User is offline   Duran 

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Posted 07 April 2007 - 08:27 PM

Guys, this thread is over a year old.
Here's a video that shows you how to time. Yes, it's long and boring, but it's good for what it is.
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