Special Ops Paintball: Officer Test - Special Ops Paintball

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Officer Test How did you do? Rate Topic: -----

#46 User is offline   Nexus Rex 

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Posted 20 March 2005 - 05:00 PM

Acara, on Mar 20 2005, 09:14 AM, said:

It was fun ....
Kinda stunk being in the 90's until the Commander questions of classic CTF ......hell, I haven't even seen a CTF game in 5 years :blink:

Very close (high 70's), but no cigar ....

But the questions make a lots more sense what you understand what the Spec Ops field looks like.

No Capture the Flag in 5 years... that's just about all we play on the SpecOPS field. That and a little Center Flag.

What type of games do you customarily play?
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#47 User is offline   Rifleman 

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Posted 20 March 2005 - 05:08 PM

we usually play team elimination
The Rules, read em and love em. Looking for something, try here.

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#48 User is offline   Simmons 

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Posted 20 March 2005 - 05:32 PM

Meh... I took it and barely missed it with a 76. I got some wrong early and had been trying to catch back up, but I ran out of questions. Oh well... I'm on'y a Coproral, so it'll be a long time before I get to officer status anyways. Won't let that deter me o'course... two weeks from now I'll have aced it. :blink:
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#49 User is offline   Invictus 

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Posted 20 March 2005 - 06:24 PM

The Officers test is based on the same principal as the Game and Equipment Logs. Its what is called an Honor System, which is something that alot of people have no clue about. Special Ops gives you the benefit of doubt, just hoping that you will be honest and not a filthy cheater.

edit: forgot my score


I made a lousey 59 on mine.....................

This post has been edited by Phantom-X: 20 March 2005 - 06:25 PM


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#50 User is offline   CB-AARON 

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Posted 20 March 2005 - 08:36 PM

passed first try with a 96%. It stinks though because I am only a master sergeant and have a long way till I have the points for an officer rank. I think that passing the test early should give you some points to help you achive that officer promotion.
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#51 User is offline   Night Fox 

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Posted 20 March 2005 - 08:39 PM

ADMIN, on Mar 20 2005, 04:47 PM, said:

The idea behind having the Officer Test geared so much toward Commanding, is that in order to play any position to it's fullest potential, you must have an understanding of the overall team effort and strategy.

Without understanding the commands, what good are you on the team? If you know what your commander is trying to pull off, you will be able to perform the actions of your position in a way that will win your team many victories.

So, in order to achieve officer status, you must not only know your position well (individual position tests coming soon BTW), but also have a good understanding of commanding.

Am I right, or am I right?

I totally agree with you on this one. I was doin decent (around 65%) throughout the test so I was worried a bit.. Then I hit the Command section and I thought I had died and gone to heaven. I breezed through that section with ease, I only missed one question. (The one about the attributes for the Heavy Gunner; I couldnt decide between the two.) But being a seasoned commander contributed widely to my success in that section. The test was trivial but definately 'need-to-know' information for the most part. I leanred alot.
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#52 User is offline   yoda1061 

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Post icon  Posted 21 March 2005 - 12:26 PM

I took the test just last night and was half a lseep when I did. I got a 53% but some of the questions were a little Happy skipping joyful person, like where should the commander stay,
a. in front
b. near where the action is
c. way back by defence
d. on a hill where he can see near middle

Now, being stupid I said hmmmmm I would say A. because he is not in fire and needs to see wuts going on in order to make a good command..WRONG I won't give the answer but yea I couldn't belive how hard some of the questions were.

Some were in my eyes just personal opinions.

Overall, I think it was a good test for ppl who want to sdee howmuch they know. :P :o
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#53 User is offline   ShadoAngel 

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Posted 21 March 2005 - 05:11 PM

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individual position tests coming soon BTW
YES! Way cool. I'm addicted to taking tests. :o
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#54 User is offline   Joracle 

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Posted 21 March 2005 - 11:10 PM

Okay, boyz, I just set down to read your massive amount of feedback on the Officer Test. Whew.

First of all, writing a test like that is way (WAY) more difficult than you probably imagine. And, there's no possible way to avoid bias.

If there's one thing I know in this life, it's paintball. However, my experience is limited to a mere thousand or so games over twenty years played on a hundred or so different fields. In a nutshell, my experience differs from everyone elses.

So, I wrote a test that would NOT rate someone's expertise as a paintball player. Rather, it would rate a player's knowledge of the SpecOps way. Throughout the website, we've set forth the manner of play that is working for us. There are a bunch of intrinsic biases to our approach. Here are a few:

1. We play woodsball and we do it on true woodsball fields. We didn't attempt to discuss or teach speedball, hyperball or tourneyball tactics. For starters, I don't know enough about tourneyball to fill a good-sized post-it note. However, this also applies to woods-style fields that really are more like speedball fields. For example, if you can see all the way across your field and watch what everyone else is doing all the time, you're probably on more of a speedball-style field than a woods field (according to our definition.)

2. We play as a team. We are firm believers in team woodsball whenever possible. Coordinated play is a lot different than individual play and our test has a huge bias in favor of team play.

3. We believe in specialization of equipment and position. Our test shamelessly promotes the notion of exploiting of equipment and gear advantages.

There are many more biases built into the test, but these are just a couple. In short, all the info printed around the website give the answers to the test. Like the man said, if you feverishly poured over the site and read every word, you probably did fabulously on the test.

If you're an experienced paintballer with your own way of doing things, your biases and mine probably clashed a bit.

In any case, GIVE ME A FREAKING BREAK!! You try writing a fifty question test about paintball!! It's way harder than you'd think.

I'm glad you all enjoyed it (to one degree or another.) Do you have any suggestions for tests in the future? Maybe, tests you can take for commendations or points?

Now that we have the test database engine built, it'll be much easier to make new ones. Give me some ideas!
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#55 User is offline   Cowboy5811 

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Posted 22 March 2005 - 12:22 AM

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Now that we have the test database engine built, it'll be much easier to make new ones. Give me some ideas!


Um...Joracle...does that mean if we don't pass the test now we're gonna get a harder test in the future?
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#56 User is offline   skorpion317 

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Posted 22 March 2005 - 12:28 AM

tests for commendations would be good. for instance, instead of having to accumulate a ton of points, taking a test to increase one's rank would be nice. make the test relevant to the rank. this goes for position tests too.

passing the officer's test should automatically make one an officer. however, to keep people from advancing too much, have some sort of limit, like the amount of time in between tests.
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#57 User is offline   luckykeefer 

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Posted 22 March 2005 - 01:29 PM

ADMIN, on Mar 20 2005, 05:00 PM, said:

Acara, on Mar 20 2005, 09:14 AM, said:

It was fun ....
Kinda stunk being in the 90's until the Commander questions of classic CTF ......hell, I haven't even seen a CTF game in 5 years  :D

Very close (high 70's), but no cigar ....

But the questions make a lots more sense what you understand what the Spec Ops field looks like.

No Capture the Flag in 5 years... that's just about all we play on the SpecOPS field. That and a little Center Flag.

What type of games do you customarily play?

we typicaly play elimination or Attack/Defend....... the field i play at has several such layouts..... a new one is 6 three story buildings...... www.redfoxgames.com


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#58 User is offline   warpig 

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Posted 22 March 2005 - 02:32 PM

I tried it out and got a 54!!!!!!!!!!!!!!!!!!!!!!
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#59 User is offline   spyderhunter 

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Posted 22 March 2005 - 06:46 PM

67 I think. Mabey later you could put quetions about other positions than comander B)
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#60 User is offline   oxiclean 

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Posted 23 March 2005 - 01:27 PM

lol i got a 70. that was a hard test.

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