What Defines A Hammer Paintball Gun
#1
Posted 29 June 2008 - 12:00 AM
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If you collect coins, you're an economist. If you collect rocks, you're a geologist. if you collect death threats, you're the president."Most people swear by there A-5 I tend to swear at mine instead."-Long Wood, MY AWESOME WEBSITE!!!once you've gone shameless, you'll never go blameless As I lay in bed, I looked at the stars and thought, where the hell is my ceiling? "I want to die in my sleep like my grandfather... Not screaming and yelling like the passengers in his car..
#2
Posted 29 June 2008 - 10:24 AM
as for what defines a hammer's gun, well ther's several points of view. first, some people say you an use any gun for any position, which is true. BUT we as hammers like to throw in the angle that some guns are better for certain positions.... i.e. we prefer to see the double trouble, or larger multi marker guns to be used for hammers than single markers. the biggest reason is firing time between reloads. with a double trouble, a target can be shot a continuously for 30 seconds at 30bps.. field legally. a reguar marker can only do 15 bps for something like 6 seconds. we prefer the long firing time because it gives us the ability to pin someone down for a VERY long time allowing a teammate or squad to bunker or surrender the subject being held down by us.
now as for covering fire anyone can provide that, a DT just does it better. we also feed of the fact that most players are either too weak or cheap to spring for the twins. sure some people can' afford it but wish to play as a hammer in a support role, and for them the DT argument doesn't really apply. i mean, you can't punish someone because they cant afford a piece of equipment. but the irritating part is when peole pop in and tel us that we don't need the DT when theyve never seen one or used one in person.
hope that helps a bit.

THE DEATH BUNNIES! - We hate your face!-
#3
Posted 30 June 2008 - 03:13 PM
Now you know our secret.
#4
Posted 03 July 2008 - 12:26 PM

ABANDON ALL HOPE!
#5
Posted 03 July 2008 - 01:25 PM

THE DEATH BUNNIES! - We hate your face!-
#6
Posted 11 July 2008 - 01:23 PM
I actually was surprised by Iron_Man's comment about the cost of the markers. I actually used that argument in another thread about Hammers, I forget where. I'd guess than in general larger teams are more likely to have someone with a DT because they have someone who can afford it, and in large team play, it is more useful than a simple one-shot job.
The question I have is, would it be useful to have the DT's markers able to pivot? From what I see you basically have two markers pointed the same direction. Suppose they pointed in slightly different directions, would that increase the field of fire?
I dunno, I'm not a Hammer. And I don't have a DT, nor have I seen one up close. I am essentially completely ignorant....Ok...I am feeling stupider by the second....
Grammar Police Co-Commander Badge #1 IKE & Ike '09 STUDMUFFIN Debater of the 1st Order of Ashrak ASH123
"Overkill is underrated." -Col. John "Hannibal" Smith
... another Staff granted wish.
#7
Posted 13 July 2008 - 08:02 PM
so, yea, you could do it for giggles, but for practicality it comes down to "re point the darn thing" and " dont fix what aint broke", and finally " well, if the big nasty isnt good enough.. just make something bigger and nastier." lol.

THE DEATH BUNNIES! - We hate your face!-
#8
Posted 14 July 2008 - 10:04 PM
Grammar Police Co-Commander Badge #1 IKE & Ike '09 STUDMUFFIN Debater of the 1st Order of Ashrak ASH123
"Overkill is underrated." -Col. John "Hannibal" Smith
... another Staff granted wish.
#9
Posted 29 July 2008 - 01:19 PM
as for the gun, it just looks pretty BA.

#10
#11
Posted 05 August 2008 - 01:20 PM
I carry one marker at a time. I actually literally played paintball back in 1997-1998 with two markers in my hands. It started with a Shoebox Shocker and an upped Minimag. It changed to add in a V6 LED Angel. I would literally carry two markers (With hoppers and air tanks) and anywhere between six and eight pods of paint on me. I could swing both of them on one target or point them at two different targets and shoot some paint. Now a days, I only carry one marker on my person at a time when I play. It is all about shooting the paint more accurately, and laying down some good suppressive fire for my team mates, whether it be members of Team ForestFire or whatever collection of ragtag walk-ons I happen to be paired up with, to be able to move around and maybe gets some shots on people. In this case, in my opinion, and simply mine, you want something that is accurate, without having to be sniper accurate, quick, air efficient, and, most importantly, reliable. And I wanted to comment on this:
Iron__Man, on Jun 29 2008, 10:24 AM, said:
This is a bit inaccurate, but keep in mind, I am being a bit technical here. Using a Tippmann A-5 or X7 as an example, shooting 15 BPS, with the stock hoppers, you are probably able to lay it down for almost 10 full seconds, shooting either with the RT trigger, or using an E-Grip that is tuned right. Using a DT, let us say a pair of Tippmann A-5's, again with stock hoppers, you are still shooting about 10 seconds, just shooting double the amount of paint. Now I know that most Hammers out there have larger hoppers, I want to say about 300 rounds per hopper, but yes, I have seen 450 round hoppers. So yes, with 450 round hoppers, you can carry 900 in the hoppers alone, and hit 30 BPS legally (Do keep in mind, the potential is there to actually have a DT hit 30 BPS legally on pretty much every single field in the US, if not the world) and lay down so much paint that everything in the immediate area of your attention turns to whatever fill your balls are. This is one thing about a DT that is properly set up that no one can argue, no matter what. You won't hear me every downgrade the Hammers ability to do this very thing.
Beyond this, anything that I have to say is less about the Hammer gun, and more about playing the what I perceive to be the position. It's unimportant in this thread. I still stick to my original belief that a Hammers gun should be pretty accurate, quick, air efficient, and reliable. Although many people will argue the air efficiency, You don't want to be out there shooting something that goes through a whole 68/4500 tank in 800 paintballs or less. Even if you carry two tanks, you won't be able to shoot your hopper from full to empty twice before you need more air.

Shooting like there is no tomorrow. For all we know, there is no tomorrow.
Team ForestFire!!!
Team Forest Demons!!!
#12
Posted 11 August 2008 - 09:51 PM
#13
Posted 12 August 2008 - 08:49 AM
Unfortunately, the Hammer is less the player defining the role, and the equipment that the player is using being his definition. Which reminds me, anyone want to buy a DT?

Shooting like there is no tomorrow. For all we know, there is no tomorrow.
Team ForestFire!!!
Team Forest Demons!!!
#14
Posted 31 August 2008 - 11:24 AM
Zdspb-Marker Animations Long list of working markers, visit if confused Click here!!! Auxiliary Grammar Police #13 225Bp
If you collect coins, you're an economist. If you collect rocks, you're a geologist. if you collect death threats, you're the president."Most people swear by there A-5 I tend to swear at mine instead."-Long Wood, MY AWESOME WEBSITE!!!once you've gone shameless, you'll never go blameless As I lay in bed, I looked at the stars and thought, where the hell is my ceiling? "I want to die in my sleep like my grandfather... Not screaming and yelling like the passengers in his car..
#15
Posted 31 August 2008 - 01:23 PM

Tippmann Owners Club #119

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