Special Ops Paintball: How to order a sniper - Special Ops Paintball

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How to order a sniper ntk Rate Topic: -----

#31 User is offline   emblem140 

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Posted 29 January 2008 - 12:20 PM

I only tell my sniper where to cover. he chooses where he sets up. i believe that is the best way to go because he is a sniper because he is good at what he does and we are good at what we do. so we let him do the hiding and shooting, and i just tell him the area to do it
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#32 User is offline   weeebeep 

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Posted 01 February 2008 - 02:58 PM

unfortunatley i usualy am the sniper in the games i play. there is a slight command issue, so i take the team with me. "you guys cover my butt while i shoot at all the noobs in the middle of the field. ok?"

they usualy protect the flanks (both sides) while i just shoot up the middle and tell them what to do. it isnt as effective as a real team strategy, but i was origionaly a sniper, i became a commander out of necesity. we can pwn the op-force usualy by playing strict defence.
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#33 User is offline   Deetinator 

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Posted 17 February 2008 - 06:54 PM

Brief him like they do in video games and movies. "Commander A's last known position was at point C. He's probably coordinating from the tower in this area. There are such and such patrols in this area, most with speedball guns. You could try getting him from the top of another building or sneak your way up the tower and take him out there." Or "He'll be moving along this path in ** minutes. We'll be waiting at point A for him, and we need you to watch hill B so we don't get any surprises from another patrol or a different route." Just give him details on the area and person, let him figure out the rest.
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#34 User is offline   prophet_subgenius 

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Posted 17 February 2008 - 07:34 PM

At work the instructions for certain jobs read "Only the most experienced and reliable employees should...." I realy feel that only experienced and reliable players should be independant snipers. As such they should be easy to order. "Go here. Eliminate him. This special". Dificult is your squads ghost flanker where enemy proximity requires a reaction but denighs you the ability to issue reactive orders. Ear pieces for his radio solves this problem. Longbow snipers should never be difficult to order.
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#35 User is offline   dogstile 

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Posted 22 February 2008 - 08:10 PM

View PostThalion, on Dec 31 2007, 12:42 AM, said:

View PostSniper Hunter19, on Dec 23 2007, 07:32 PM, said:

Hey i need to know exactly what to tell your sniper to get into the exact position u want so ill go off your info

So all u commanders out there what exactly do u tell your snipers to do



I'll just quote one wise general...

"Never tell people how to do things. Tell them what to do and they will surprise you with their ingenuity." -General George Patton

In short, just tell him what you want done and let him deal with how to do it.


ahh, the many quotes of patton, nice one

remember this

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#36 User is offline   3rd Recon 

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Posted 24 February 2008 - 05:09 PM

Make sure that the both of you have the same map of the field, and that overwatches, buildings and POIs are marked on both. than assign names or numbers to each. than over the radio you two can use them as reference points.

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#37 User is offline   adrenaLine 

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Posted 26 February 2008 - 01:43 PM

Try to talk to the sniper, and use both of your heads to come up with a solution on how he can complete the tasks, he know's his abilities and what he is capable of. Make sure he know's the goal(s) as well. Also try to give him a task that could put him in a position to be able to abort easily, if he needed to react quickly to complete a different, more important one.
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#38 User is offline   kingcheese 

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Posted 20 March 2008 - 02:13 PM

tell him your info and what you need him to do, then let him do his thing how he can
he needs to be where he feels like he can do his job best
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#39 User is offline   Phoenix62187 

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Posted 21 March 2008 - 11:14 PM

The collective wisdom that has been laid out so far,
Is in every manner and form,
Correct.

However,
I feel that I must clarify a few of the other posts.

Take the point off of them.
Blunt the message,
So to speak.

How you order a sniper is dependent primarily upon
A- The individual skill and talent of the sniper in question
B- The quality of the commander ordering him
And
C- The scenario/field that you're playing in.

How can I tell you this?

My primary position is a commander,
It's what I naturally do.

But on the field,
When the fight kicks up,
I am,
Roughly,
What specialops calls a longbow sniper.

As such,
I've dealt with and ordered snipers,
And been ordered as one.


Experienced snipers should not be confined to the nitpicking of a commander.
Let them loose to do what they do best,
Just give them a goal.

Do you know how Delta force plans its missions?
The operators who are going to do it,
Plan it.

They know what they're doing,
They know what they can and cannot accomplish,
And they know how to do it the best way that they possibly can.

A few years after Delta was founded,
A general called in two of the operators to give a special radio to the US ambassador in Lebanon,
During the hell of the Lebanese civil war.
He called them in and detailed how they would do it.

Night drop into the Mediterranean Sea in scuba gear from a low flying airplane,
Swim ashore into hostile territory past gunboats and night patrols,
Then covertly cross a city to give him the radio.

Do you know what they did?
They told him to f**k off,
And then detailed why his plan was foolish and stupid.

Then two sergeants walked out of the general's office and did it themselves.

Do you know what they did?
They took a commercial airline to the city,
And then dropped the radio off to him from a taxi.



If you've got smart soldiers,
All you've got to do is stay out of their way.




But,
If your sniper is inexperienced or
"Lacking,"
Then order him however you can to get the best result.

Also,
Remember your skill as a commander.

Can you effectively order him?
Can you incorporate him into your team?
Can you "lead" him?

If you can't,
Then it's best to step back.

The field is important as well.

If you're playing at a small local field,
Keep him closer to you.

If you're playing at D-Day?
Let him loose.

In larger situations,
It is almost always better to let him use his specialized training.


It is a very situational problem.
It's a test of your judgment as a commander.

Use your discretion and your common sense,
Those alone can carry you farther than the advice of any forum.

Iron Cross Recipient, D-Day 2008, for ambushing 20+ Allied Airborne soldiers with a Tac-8 pistol in broad daylight on flat open ground.
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#40 User is offline   NYboomer 

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Posted 22 March 2008 - 09:52 PM

personally i just put my two snipers on my weak flank while advancing and in flag games i keep one on defense and one on my weak flank and how they go about carrying out my orders, this is really up to them
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#41 User is offline   sneakycanuk 

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Posted 30 March 2008 - 12:36 PM

I agree with Thalion. Snipers generally don't want to be told exactly what to do and how to do it, and they'll be much more effective if you just let them do it their own way. Instead of making him do things the way you want, you have to be an adaptable leader who can recognize your sniper's skill and put them to good use with broad, flexible orders, like "Cover this general area from any flankers" or "Distrupt things at their base as best as possible". Keep it flexible with a sniper, and they will be much more useful. (This is all assuming that your sniper knows what he's doing and has a decent understanding of how to play the position)
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#42 User is offline   prophet_subgenius 

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Posted 30 March 2008 - 08:11 PM

View Postsneakycanuk, on Mar 30 2008, 11:36 AM, said:

I agree with Thalion. Snipers generally don't want to be told exactly what to do and how to do it, and they'll be much more effective if you just let them do it their own way. Instead of making him do things the way you want, you have to be an adaptable leader who can recognize your sniper's skill and put them to good use with broad, flexible orders, like "Cover this general area from any flankers" or "Distrupt things at their base as best as possible". Keep it flexible with a sniper, and they will be much more useful. (This is all assuming that your sniper knows what he's doing and has a decent understanding of how to play the position)



I was once told a story about Delta Force. They were asked to deliver a package to an American diplomat in a hostile territory. Their controller told them exactly how and when they would do their mission. I seem to recall it involved being flown in on a helicopter, zip lining down and delivering the package. They told the controller "NO!"

They flew into the country on a commercial airline, took a cab to the front of the building, delivered the package took the cab back to the airport and flew home.



Micromanagement only works when the person being micromanaged is unable or unwilling to accomplish the task at hand without hands on supervision. That person has no buisness being an ambush sniper. For the most part, I've noticed, that most paintballers would prefer not to be led by a micromanaging commander.
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#43 User is offline   Match99 

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Posted 10 April 2008 - 06:17 PM

If he is a good sniper and you trust him, then your job will be a whole lot simpler. Typically if I run with a team I'm unfamiliar with and they have christened me as sniper, they take useless steps for ambushing an opposing commander.
I.E.: Send me out with a few noobs for "fire support", noobs get me sucked into a firefight, I put the flank on and save em, commander yells at me via radio to get moving, ditch noobs, get in cover and wait for my shot. If I'm not playing commander for my normal team, then I am trusted enough to do my JOB. He tells me the approximate location and sets up a diversion away from me so I can slip through lines, then take them out. Just don't try to control players, especially snipers. Or daggers, their a bit crazy ;)
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#44 User is offline   prophet_subgenius 

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Posted 11 April 2008 - 09:19 AM

A snipers best friend is noise and confusion. After you you tell him what needs done, give him his best friend and let him do the rest.
Paintball is a game. Win or lose you still need to wash your camo. Winners just use less soap.
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#45 User is offline   DarthJared 

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Posted 11 April 2008 - 07:30 PM

Snipers really do work best when you losen the chain a little. Just tell 'em what you want done and how much time they got to do it. Like the man says, let them figure out the details.
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