How to order a sniper ntk
Posted 24 December 2007 - 08:46 AM
T-E-A-M R-A-G-N-A-R-O-K WHEN ALL ELSE FAILS...
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Posted 24 December 2007 - 06:18 PM
Posted 24 December 2007 - 08:32 PM
Posted 28 December 2007 - 08:40 AM
1) you should get the way the other teams players are going
2) put him in a spot in deep cover so he is never found if he isnt a mobile sniper
3) make sure that the sniper has good camo to camoflauge into the terrain he is in
4) also make him fully aware of he situation like nearby objectives if it is a scenario game
My opinion on the matter is a few snipers who aren't mobile is a decent idea but snipers are most deadly when they move around quietly and are never found by the other team but the team just have suspicions of where he could be. and the best thing to do is if the snipers are flankers have them in a team of 2 snipers or maybe a sniper and a sabre just incase they do get found and they have to make a fighting retreat
hoped that helped if you have any questions just PM me
Posted 28 December 2007 - 06:17 PM
"Marketing hype in paintball?! The nerve of some people. After all, we paintballers would never throw our hard earned cash into the magic box of marketing hype."
Posted 28 December 2007 - 06:46 PM
I am not a commander but he should know where the best spot is. My commander usually makes me assassinate ambassadors and such. He just tells me what needs to be done and some times where to go. Basically give him or her detailed commands of what to do not how to do it.
Posted 28 December 2007 - 06:48 PM
or the sniper special if i am under preasure
Posted 30 December 2007 - 05:42 PM
So all u commanders out there what exactly do u tell your snipers to do
I'll just quote one wise general...
"Never tell people how to do things. Tell them what to do and they will surprise you with their ingenuity." -General George Patton
In short, just tell him what you want done and let him deal with how to do it.
This post has been edited by Thalion: 30 December 2007 - 05:43 PM
Posted 01 January 2008 - 04:45 AM
This post has been edited by magnadoid: 01 January 2008 - 04:45 AM
if you've ever gotten shot in the crotch, put this in your sig!
blkob on rap4 forums
Posted 01 January 2008 - 05:40 AM
generally, when a sniper first arrives at a field, they'll take in the full view and point out certain aspects to the terrain that will provide it's uses and thus assimilate whatever advantage into his/her own, by first, learning, and studying the field, they'll make the proper adjustments to their camoflauge, and will most likely take paths that many others deem unessessary, but are vital to overseer the important trails and positions of his opponents
being his commander, it is nessessary for you to learn all these attributes of your fellow sniper, becoming like one, and thinking like one
learn and study the field, inquire better understanding of valued positions and trails the opponents will utilize,
imply stradegies you would use and expect them to do very much the same, if not, assume the worse, and be prepared
"and DZ, I love that pic so much. If you were a girl, and not just a dude who looked like a girl, I would kiss you." mrwaterbuffalo, 1:17 AM "DZ, what are you?" -SnV- "He are legend." -Veritech Squad-
Posted 02 January 2008 - 08:53 PM
I have plenty to say but not much time so here goes:
As a Commander (in paintball or "the real deal") you have to understand that those under you are, #1 very capable of thinking and acting for themselves if you give them the proper tools and training to perform a job and #2 hate to be told how to do something if they've already been trained in it. So you have to understand the capabilities and limitations of both your sniper and the enemy (especially the general and what his style of play/command are). Almost everything about paintball is common sense. Yes, common sense. Don't try thinking outside the box, just don't think that there's any box at all (if you get what I mean).
If I were you and I had a well trained sniper, I'd tell him what his job is (eliminate the enemy general), pertininent information regarding that job (name, "profile", MO, probable location, radio freq's, any other intel), and a time frame (if there is one and there should be -- not too restricting if possible -- you don't want to make his task so difficult he can't accomplish it). If the sniper is not well trained, then use this as a training opportunity. The best thing about paintball games is that even though there may be bragging rights, sponsorships and money involved in who wins and loses, there is never the loss of life (short of some unforseen and unfortunate accident) such as there is in war, so every game is also a training opportunity. Find what the most probable and effective lesson your "sniper in training" would be from this mission (if accomplished successfully or a failure) and make sure he's thinking about that while doing whatever it is he needs to do.
That's about all I can say about this for now.