Special Ops Paintball: Splat Gear - Special Ops Paintball

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Splat Gear Rapide, Rapide Comp Rate Topic: -----

#1 User is offline   slinkyaroo 

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Posted 18 January 2010 - 11:37 AM

Rapide

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The Splatmaster Rapide was a double action paintball gun, a predecessor to the modern semi-automatic blowback gun. Advertisements for the gun advertised a high rate of fire and accuracy from its integrated brass barrel, a great improvement over the Splatmaster's plastic barrel. Unlike the Splatmaster, the Rapide had much text on the gun, including a safety warning quite reminiscent of warnings put on lower level guns such as the Tippmann A5 and Viewloader Orion (among many others). Instead of using a hopper, a 20 or 40 round "clip" was attached to a plastic rail on the top-side of the gun. Paintballs would drop down into the chamber and each box contained 4 "compartments", similar to 10 round tubes. When one compartment was out of paintballs, the user would turn the entire box, which would pivot on its plastic base. However, many home modifications were constructed to allow the use of an ammo box or hopper. The gun had a rear "block" that held the itnernals into the gun and housed the rear sight, as well as a fixed front sight. The CO2 plug threads were the same as the Splatmaster pistol, but the gun did not have a finger rest like the original pump gun.

To date, the Rapide is mostly remembered as a bad gun. Double action gave a great deal more rate of fire over pump guns, even with autotrigger, but the trigger pull chambered and fired the round. As a result, the trigger pull was very long and uncomfortable. Sustained, rapid fire was very tiresome on the fingers. Aftermarket stocks and foregrips made this process slightly more comfortable but keeping the gun stable while firing was still the largest challenge of the Rapide. Changing clips on the gun was also an awkward experience, as the box does not always cleanly slide onto the gun. The strange twisting of the clip, combined with changing 12 gram cartridges, were great sacrifices in time for the bonus of rapid fire.

The internals of the Rapide are nothing like the Splatmaster, and the Rapide is the only other unique gun (aside from the original Splatmatser) that National Survival Games created. The Rapide had more upgradability than the Splatmaster, including polishing the brass barrel, different length barrel kits, attachable foregrips, constant air adaptors, and shoulder stocks. Still, most older players admit that the Rapide was not a great gun.

The Rapide could also be fitted with the TASO Alligator Kit, which included various attachments to make the Rapide pistol operate more like the Rapide Comp. This kit included a stock, constant air adaptor, and a 40 round box magazine as opposed to the 20 round one issued with the pistol. However, this setup did denote some differences with the out-of-the-box Rapide Comp.

The significance of the Rapide lies in its timing. The Rapide's advent helped bridge the gap between the traditional pump gun and the conventional semi-automatic marker. It was NSG's attempt to enter the rapid-fire market, as the name of the gun implies. Yet after the Rapide, NSG did not enter the blowback semi-auto market and the industry standards passed NSG by.

The Clear Rapide
Today, clear plastic airsoft and paintball guns give players the chance to see what's going on inside of their guns while they fire. Big names in either industry include Crosman, Unicorn Hobby Company, and Brass Eagle. Yet the clear Rapide was the first clear paintball marker on the market. Many collectors note that the clear Splatmaster Rapide functioned and had the same accuracy as their grey, brown, and green counterparts but were aimed toward store displays. Apparently, the clear polymer was weaker than the opaque colored plastics used for "field" Rapides.

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This post has been edited by slinkyaroo: 18 January 2010 - 11:52 AM

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#2 User is offline   slinkyaroo 

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Posted 18 January 2010 - 11:41 AM

Rapide Comp



The Rapide Comp was an upgraded Rapide that came with many aftermarket features out of the box. The gun had a finger-grooved foregrip, barrel shroud (not a silencer), constant air, an extended 40 round magazine, a shoulder stock, raised rear iron sights, and a tank holster built into the stock. The gun could run off 12 grams in the traditional Rapide manner, or could accept 12 gram changers in the ASA as well as normal CO2 tanks. WIth modification, the Rapide Comp could also use normal ammo boxes and hoppers. The shoulder stock really does help to steady the markere during firing and the foregrip is surprisingly comfortable, making rapid fire simpler at the expense of maneuverability. Aditionally, the accessories could be removed if the player wanted to use a "cut down" version of the Comp, such as leaving the foregrip and constant air by removing the shoulder stock. Otherwise, the Comp was essentially the same gun as the Rapide.

The rotating magazines are awkward by today's standards and so TASO made a hopper direct feed adaptor that slid over the magazine rotational port and allowed a player to mount a normal elbow and loader. This seems to work particularly well on the Rapide Comp with a smaller loader, such as the Brass Eagle "pocket hopper" or an old school Worr Game Products "ammo box". Because the stock, in theory, helps fire faster and more accurately, having a non-rotating magazine helps to feed balls quicker.

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This post has been edited by slinkyaroo: 18 January 2010 - 11:52 AM

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#3 User is offline   Soyeahwatsup 

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Posted 17 February 2010 - 08:07 PM

That is pretty cool. Do you have one?
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