Special Ops Paintball: What hopper can I use on my marker in the SPPL? - Special Ops Paintball

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What hopper can I use on my marker in the SPPL?

#211 User is offline   Dark Shadow Hunter 

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Posted 22 December 2007 - 07:46 PM

I know some people that will be happy about that. Some of the guys interested in coming onto the scenario team I am putting together do not want to get a new hopper just for the SPPL.
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#212 User is offline   adrenalineguy 

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Posted 30 December 2007 - 07:35 AM

The 15 bps hopper rle was the BEST rule in SPPL. It is one of the things that attracted me to SPPL.

This is a step in the wrong direction, we should be going to no force fed at all.. Fast BPS is bad for paintball and SPPL.
The reffs can not catch the gun cheats.
No restrictions in an OPEN class Ok. but in Rookie, masters and even Elite. This is a bad rule change... "in my opinion"
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#213 User is offline   Schloob 

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Posted 30 December 2007 - 11:07 PM

We are considering making a change because people have asked for it. But we have not made a final decision. I looked back at my post and need to apologize. It should have said we are considering a change. But I have been asking all the captains what they think and have asked any team captain that has played to send me a PM so I can talk with him. Personally, I think there are a lot of other things that would be more benficial to the league and improve reffing than making this change right now. But I am willing to hear what everyone has to say.
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#214 User is offline   Chaos 

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Posted 05 January 2008 - 05:28 PM

I think this is a good idea. With the level sportsmanship in the league, I honestly dont think it will be too big of a problem. Just put in place and enforce stiff penalties if the rules are broken.

I am a player that prefers to have one set of equipment for all styles of play. Now I can sell my SSL-200 and pick up a halo, and not have to barrow a hopper to go play speedball. Not to mention I can now tip my marker at an 80 degree angle and still be able to fire, something I really could not do well with an agitated hopper. A large portion of whether or not a league will survive has to do with the people that play it, not the rules of the game.
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#215 User is offline   Goldenhand 

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Posted 15 March 2008 - 10:50 AM

So wait, does that mean there's no 15bps limit any more?
(doesn't matter for me I don't think since I'm getting a tac-one, but I thought I should ask)

Fox urine nothing! I would rent an elephant from the local circus and give it a massive dose of ex-lax. I would then proceed to "cork it" with an attached string so when the kids show up KABLOOEE!!!!!! See if their parents can sue an elephant for defacating! -ZZaque
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#216 User is offline   ThirdI 

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Posted 15 March 2008 - 02:52 PM

The final and absolute golden rule is, nothing more than 15bps per barrel. You must follow the hopper restrictions but, if you have an Automag RT with a Magna (which is legal under the hopper restrictions) and it's shooting 18bps, it's still illegal.
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#217 User is offline   Goldenhand 

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Posted 19 March 2008 - 06:49 PM

Ok, one more thing. Since they're using that rule does the hopper rule apply? Or is it hoppers don't matter as long as you stay under 15?

Fox urine nothing! I would rent an elephant from the local circus and give it a massive dose of ex-lax. I would then proceed to "cork it" with an attached string so when the kids show up KABLOOEE!!!!!! See if their parents can sue an elephant for defacating! -ZZaque
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#218 User is offline   jtb1689 

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Posted 19 March 2008 - 08:12 PM

Yes it does. Think of it as like a double rule to eliminate gray areas. For example, the hopper rule restricts all electros to 15 bps by default (because you can't shoot over 15 bps if your hopper doesn't feed that), yet there is always the good ol' fashion automag and when equipped with a reactive trigger can achieve rates of fire well over 15 bps. However; the automag is still not an electro so it was not, per say, fully encompassed by the 15 bps hopper rule allowing someone with it to use say a VLocity and achieve rates of fire well above anyone else on the field. Hence the added clause stating that IN ADDITION to all electros being limited to 15 bps hoppers, ALL markers (mechanical or electro) must be shooting at 15 bps or less. So you have both rules, one specifically directed toward electros and then an added clause to try and seal off the loop holes. Now of course there is always the a-5/cyclone feed argument but you can read all about that on numerous other threads. (But correct me if I'm wrong, that GENERAL 15 bps rule applying to all markers goes for the a-5's and such as well doesn't it? Of course it's harder to monitor but that is why the SPPL is great, I can almost always rest assured the guys I'm playing against respect the sport and others as much as I do and aren't looking to try and light me up with an a-5 at 25 bps)

This post has been edited by jtb1689: 19 March 2008 - 08:13 PM

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#219 Guest_PaleRider_*

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Posted 20 March 2008 - 08:03 AM

It helps when discussing the rules to post the rules. Section 24 and 32 in the rules

Limited Rate of Fire: The rate of fire for the SPPL is capped at 15 balls per second. . Note: many markers are capable of firing over 15bps but that does not make them illegal. This mean the SPPL does not permit them to fire over 15bps regardless of trigger mode. (See Marker, Loader and Hopper rules Section 33)

Approved Markers/hopper combinations
Pump and Mechanical Markers may be used with any style of hopper
Definition of Mechanical Marker: A marker without any electronics, electro pneumatics or electronic assisted trigger, a battery or response trigger.

All markers that are electro pneumatic, or assisted with an electronic trigger or response trigger are restricted to using gravity feed or agitating style hoppers.

Prohibited Hoppers
Any agitating hopper with an advertised feed rate above 15 BPS and ANY force feed hopper used in conjunction with an electro pneumatic, electronically assisted or response trigger style marker.
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