Special Ops Paintball: Warp Feed - Special Ops Paintball

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#1 User is offline   sabre a5 

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Posted 30 July 2007 - 04:45 PM

Well this is my review on the AGD warp feed.
Right out of the box this thing was very easy to install and customize. It has a short break in period but it doesnt take long. Just cut the hose to length and your ready to go. I say customize because ou can set how long it actuall spins when activaited. Also it has a very nice vibration sensor, that adjusts just by twisting it. But right away i hooked it up to my intilliframe on my tac one.
Bobidy Bo.
Every trigger pull, it spins. Another thing is that it just rips. It unloads my revy very fast. way faster than i could shoot my gun. even with the rt effect this thing keeps up no problem. And it really is nice to be able to sight down the gun. and the extra bulk on the side of the gun is no problem for me. if the warp feed or hopper were to get hit, it would hit my body if it wasnt there. Another good thing is at the field i play at gun and hopper hits dont count so it doesnt matter anyway.
I defintaly reccomend this to people espically who want to sight down the barrell. I rate it a perfect 10/10.
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#2 User is offline   steve holt! 

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Posted 21 August 2007 - 04:16 PM

what about battery life? im getting a minimag, and i am debating whether to get a qloader or a warp.
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#3 User is offline   left handed 

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Posted 21 August 2007 - 09:43 PM

I have a warp too. The battery life is extremely long, just as long as you don't keep the batteries plugged in after your done playing.
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#4 User is offline   stryker2-1 

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Posted 21 August 2007 - 09:48 PM

always wondered about the warp feed, what do they run cost wise?
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#5 User is offline   steve holt! 

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Posted 22 August 2007 - 12:20 AM

bout $90
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#6 User is offline   QUEEG 

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Posted 23 August 2007 - 08:50 PM

Well, I've been wanting to get my hopper out of the way, but I really don't shoot fast. Which makes it kind of a waste.
Do you still think it's a good idea? It just seems to complicate things too much for such a little result.

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#7 User is offline   Goldensurfboard 

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Posted 23 August 2007 - 10:54 PM

well, there aren't many choices if you want to get your hopper out of the way. Theres the q-loader and the warp feed and thats about it. Both the q-loader and the warp feed feed pretty fast so they both might be a little overkill. and the q-loader and warp feed are both pretty simple, and definetely no overcomplicated.
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#8 User is offline   Gotpaint92 

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Posted 24 August 2007 - 12:13 PM

View PostQUEEG, on Aug 23 2007, 09:50 PM, said:

Well, I've been wanting to get my hopper out of the way, but I really don't shoot fast. Which makes it kind of a waste.
Do you still think it's a good idea? It just seems to complicate things too much for such a little result.



It doesn't matter how fast you shoot, it'll feed at just that speed. It's not like it'll make you any faster, it won't make your hopper faster. A stock warp feed is only rated at 18 BPS. I'd go for it if you have the money...I just did.
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#9 User is offline   SPEDcial Forces 

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Posted 24 August 2007 - 05:31 PM

I also use a warp feed. My only complaint is it throws an extra pound on your gun- which dosn't seem like much, but when you are running an E-mag (heavy) an electric hopper (heavy), and on gun air (heavy) it starts to add up. I mean I use it just fine, but the guys at the fill station think I use steroids or something when they feel my gun.
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#10 User is offline   sabre a5 

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Posted 14 September 2007 - 01:14 PM

i would suggest trying to find someone with a warp or q-loader and see if u like it or not. but i do defintaly reccomend the warp!!
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#11 User is offline   JSC_liason_neo 

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Posted 30 September 2007 - 08:33 AM

I also have an issue with my warp feed on my MacDev Cyborg 05, Tadao board, Im using a riochet
hopper, its not keeping up, so i have put a halo on the warp, but its too big, whats else can I use?
Warp is set to 2nd fastest settings
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