Special Ops Paintball: How to get maximum distance - Special Ops Paintball

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How to get maximum distance legally! Rate Topic: ***** 1 Votes

#16 User is offline   Femur Breaker 

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Posted 08 January 2006 - 04:54 PM

Yeah, it will take more energy. If you have an heavier paintball then you normally use in your gun, I think it is safe to assume that the velocity of the paintball will go down compared to the lighter one. Then you just turn up the velocity, and voila, you have them both traveling the same speed, but with the benefit of more distance with the heavier one. That works great because you can only have your velocity at a certain speed, so the heavy balls meet that requirement AND give distance. Versus the lighter one which travels the same speed and tapers off quicker. Feel free to call me on this if I am wrong.
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#17 User is offline   Mjolnir117 

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Posted 08 January 2006 - 10:17 PM

Tyger, you always bring things to the table that we all should know but too often forget, thank you!
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#18 User is offline   Sascwatch 

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Posted 09 January 2006 - 08:43 AM

I was going to mention something like this but I thought people would be like....." no paintballs have the slightest weight difference it wouldn't even matter."

It's better you suggested it = more respect
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#19 User is offline   O'C 

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Posted 09 January 2006 - 09:32 PM

Yep I guess the saying "you do learn something new at Spec Ops" is actually true..........Sorry a little late on that for me. good work with teaching the newbs or newbies Mr. Tyger.(bell ringing) Class is over.

This post has been edited by SGT.DALE: 09 January 2006 - 09:32 PM

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#20 User is offline   nevascared 

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Post icon  Posted 19 January 2006 - 08:48 PM

dude thats awesome... I'm gonna go and read ALL of the art of war now haha... and maybe a little physics...
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#21 User is offline   Saifoda 

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Posted 23 January 2006 - 03:52 PM

I'm curious about something Tyger (if you're still reading these) -- or anybody who truly knows the answer for that matter. I have a 16" rifled barrel for my A5 made by Armson (it's not the fake rifling where the rifling is straight, it does completes a half turn from one end to the other). Now a little history on my part. My freshman year of high school i went to three schools; an arts school, a military boarding school, and a college prep boarding school. At the last one of these I managed to sneak 17 paintball "kits" (markers, masks, air, etc...) and we played paintball every weekend. The teacher in charge of this (an ex cop from Phoenix AZ) got a 98 C and got his own barrel for it - a 19" rifled barrel, I believe made by Armson as well. Anyways, his paintballs shot much farther and more accurately than anybody elses did, and we know he wasn't shooting hot because we tested it against a few others at a shorter range so that they would impact at the same time if the velocity was the same - which it was. The teacher's 98 still shot a good 40 feet farther than anybody elses, and it must have been a lucky perfect match because he could reach out and touch people with it even as the balls were dropping from loss of energy. My 16" rifled seems to do very well compared to the other A5 barrels I have (including a 14" barrel, and I don't think 2" will make that much of a difference when they're at that length). I have been told repeatedly (by speedballers - I don't trust their judgement when it comes to things of this nature) that rifled barrels have no effect on the paintball and that they've tested it. I find this hard to believe for 2 reasons: 1: the rifled barrels I'm talking about are very hard to come by; the strait rifling is very easy to come by, so they may be talking about that, in which case I would agree with them, and 2: I've seen it work before, I can't imagine that the rifling has nothing to do with it. Plus to me it just makes sense. The speedballers say that it has to be bullet shaped for rifling to work. That's not true either - I've seen musket balls fired out of rifles (they were meant for it) and they were much more accurate and more powerful (we had a "primitive" club at the boarding school and the people dressed up in like 1800's garb and it was all very very cool, and this was one of the things we did). So anyways, now for my question:

Does rifling effect the paintballs distance and/or accuracy compared to smooth bore or strait rifling?
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#22 User is offline   Tyger 

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Posted 23 January 2006 - 09:30 PM

In theory, a 19 inch barrelwill shoot 3 inches further than a 16 inch barrel.

In practice, I'd be curious as to what this guy did to shoot that far. I say that, because through technique I can magically gain 40-50 feet of range. And even at 200 feet if I hammer a location just thoruhg suppression I'll get someone. If he was shooting flat, and getting more range from a gun that the only variable is the BARREL, that's physcially impossible.

Keep in mind a paintball is, well, an EGG. It's a solid breakable shell with a liquid core. Throw a water ballon and watch it in flight, that's a paintball with a solid shell. In fact, some paintballs you can see inside the ball and see bubbles in the paint. If you spin the outside, the INSIDE is liquid, it won't spin with the shell.

If you can, and it won't hurt anything, throw a water balloon. Put spin on it first, then throw it without spin if you can. See if one goes further. The truth is that it shouldn't. The water in the balloon won't spin with the balloon, you see.

The funny thing is that the debate back in the day with Armson's was the rifling made them more "Accurate". In theory, spinning a projectile has a little stabilization, like a gyroscope. In paintball, the spinning does not relate to the ball. I've had balls rotate in all directions, but it doesn't make a range difference.

I AM curious tho, if he's getting 40-50 more feet of range, and the ONLY variable is the barrel, that's just not possible. There's more going on there. a 98 custom? Hmm, not familiar with them, but did he ever shoot the gun weird? Like his hand really close to the cocking knob?

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#23 User is offline   GhostLeader 

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Posted 28 January 2006 - 02:18 PM

I could be wrong on this, but I think that the added distance comes from the spin of the ball that the rifling adds. As I understand it, the spinning motion of the shell helps to lower the drag coefficient on the ball, basically helping it "Slide" through the air better. Also, you have to realize that the friction of the paint against the inside of the shell may get the paint started in the same spiralling pattern due to the fact that it's travelling so fast. That's not to say that the paint spins as fast as the shell, but if the paint began the spiral motion with the shell, then the distance could be increased by the rifling. I had a Spyder Shutter with a 16" Armson Stealth(w/ rifling) and I noticed a significant increase in range and accuracy. Unfortunately, I don't have Tyger's physics to back me up on this, but I'm reasonably sure of my theory.
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#24 User is offline   HOTS 

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Posted 31 January 2006 - 03:59 PM

Of course a rifled barrel helps, look what it did for the musket.
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#25 User is offline   One_shot_one_kill 

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Posted 31 January 2006 - 06:12 PM

hummm it has been disproven the a projectile has its greatest range at 45degree angle im not sure if it is so with paintball gun but with heavy weapons it isnt true
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#26 User is offline   ghostinthewood 

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Posted 31 January 2006 - 07:18 PM

GhostLeader, on Jan 28 2006, 02:18 PM, said:

I could be wrong on this, but I think that the added distance comes from the spin of the ball that the rifling adds. As I understand it, the spinning motion of the shell helps to lower the drag coefficient on the ball, basically helping it "Slide" through the air better. Also, you have to realize that the friction of the paint against the inside of the shell may get the paint started in the same spiralling pattern due to the fact that it's travelling so fast. That's not to say that the paint spins as fast as the shell, but if the paint began the spiral motion with the shell, then the distance could be increased by the rifling. I had a Spyder Shutter with a 16" Armson Stealth(w/ rifling) and I noticed a significant increase in range and accuracy. Unfortunately, I don't have Tyger's physics to back me up on this, but I'm reasonably sure of my theory.

The reason bullets spin the way they do is because they are designed to slice/slide through the air, and they spin. THe reason they spin has a lot to do with force and friction. We talking about 1500fps difference as far as speed from the muzzle goes. As far as friction goes, it will have a very insignifigant effect because the friction needed to get decent results would break the fragile geletin projectile. You dont have as much range, your balls are just more accurate and it seems so. The 45║ thing is universal, unless your indoors.
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#27 User is offline   Femur Breaker 

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Posted 31 January 2006 - 09:55 PM

Wow, good job again Tyger. I know I already said this, but that was back when I was a really new newbie. Now I am a lot better and can appreciate it a lot more. I was just scanning through the threads and stuff, and I decided to read it again.

Well, this time around it helped me even more. I understood it even better and found that it helps me out even more this time. Thanks again. My distance is going to go way up once i find the perfect paint. I am still working on it, but success is not achieved without suffering.

The lesson here guys, is that you should reread stuff when you get to be a better baller, especially the pinned stuff. They make even more sense after time goes by.
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#28 User is offline   Mn-Sniper 

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Posted 18 February 2006 - 08:47 PM

i may beat a dead horse but doesnt a flatline add spin to a ball an achieve a longer distance? an yes it will not initially spin the paint within the shell but eventually the shell will slow an the paint within will speed up to the same speed. And also if you take a crumpled up piece of papper an through it with a flick of your wrist an then through it with all of your might it will go farther because it will have a higher initial velocity. hust some ideas for thought...
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#29 User is offline   Mr. Klabobidy 

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Posted 01 March 2006 - 12:09 PM

View PostMr. Nubby, on Jan 8 2006, 05:46 PM, said:

Wait... wouldn't it take more energy to move the ball?


no if u want the wiffle ball to go the distance of the baseball yes but if u apply the same force to both the baseball will go farther
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#30 User is offline   JackRock 

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Posted 01 March 2006 - 12:36 PM

View PostHOTS, on Jan 31 2006, 03:59 PM, said:

Of course a rifled barrel helps, look what it did for the musket.


Except that in a musket ball, the inside is spinning just as fast as the outside, because the whole thing is solid. In a paintball, the fill may spin, but at a much reduced rate, if at all. Thicker fills are more likely to take a spin, so I can see some effect, but the magickal range of rifled barrels is, in large part, a myth. I've seen great accuracy from rifled barrels, but I do not know if this was a paint-to-barrel match (it was a kit) or simply the skill of the shooter. Any of them could be, given who was shooting.

View PostMn-Sniper, on Feb 18 2006, 08:47 PM, said:

i may beat a dead horse but doesnt a flatline add spin to a ball an achieve a longer distance? an yes it will not initially spin the paint within the shell but eventually the shell will slow an the paint within will speed up to the same speed. And also if you take a crumpled up piece of papper an through it with a flick of your wrist an then through it with all of your might it will go farther because it will have a higher initial velocity. hust some ideas for thought...


Except we're taking about different directions. Rifling spins the ball on the Y axis, to create spin for accuracy (in the case of real firearms).

A flatline or Apex spins the ball on the X axis. This is not meant to spin the fill. It is meant to create lift, like on an airplane wing. This air movement only needs to touch the shell to be effective, not the fill inside.

And that is why a Flatline works but rifling does not.
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