Special Ops Paintball: Camp Blanding Re-Opens to Paintball - Special Ops Paintball

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Camp Blanding Re-Opens to Paintball Rate Topic: -----

#16 User is offline   deltapaintball 

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Posted 04 August 2010 - 08:56 AM

View PostIron__Man, on 03 August 2010 - 06:00 PM, said:

time to dust off the twins. muahaha.

ps- what's gonna be the ruleset on laws, and tanks, etc? (also meaning numbers)


Equipment: Only Semi-Auto and Pump Markers are allowed and no full-auto, turbo, or multi-round burst modes permitted. Mortars can be used that shoot only paintballs, but must be fired at a 45 degree angle or higher and with a ref present. No equipment is allowed that fires a projectile, grenade, or balloon directly at players. No LAWS or Hand Cannons allowed that can fire more than one paintball at a time directly at a player. No PAINTBALL GRENADES are allowed. NO SMOKE USE IS ALLOWED BY PLAYERS. Law Rockets that shoot Nerf rockets may be used only against tanks. They will not count against buildings or structures.

Tanks: Tanks will be allowed, however they must provide proof of Liability Insurance covering both themselves and Michael, Christopher, and Susie Hanse as well as BLUE’S CREW LLC at least 10 days before the event. All tanks must provide their own walking ref to insure safety and call nerf hits and no tank may exceed 5 MPH anywhere on the site. .


What do you mean, "meaning numbers"?

Any other questions, let me know.
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#17 User is offline   cookie 

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Posted 05 August 2010 - 05:29 AM

View Postdeltapaintball, on 04 August 2010 - 11:56 AM, said:

View PostIron__Man, on 03 August 2010 - 06:00 PM, said:

ps- what's gonna be the ruleset on laws, and tanks, etc? (also meaning numbers)


What do you mean, "meaning numbers"?

I believe what he is asking is how many LAWS will be allowed. Tanks of course depend on who is willing to bring them, but also depends on if there is a cap on the number allowed.
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#18 User is offline   -JC-Jester 

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Posted 05 August 2010 - 07:22 AM

So this is a Semi-Auto/Pump event only?
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#19 User is offline   duncan 

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Posted 05 August 2010 - 07:55 AM

Col Duncan
Southeast Brigade
ID # 6347
Active Date: Jan. 22nd, 2005

A call to arms for all Spec Ops Players!

I have been given the privilege of Commanding the Blanding Game February 19th & 20th, 2011. “ “

As one of the Colonels in Spec Ops I am requesting all Spec Ops Players join me on the Attacking Team.

Blues Crew will be directing the game similar to their famous Castle Quest at EMR.

We have been quiet too long lets show the other Brigades how its done.

I will be accepting two players to be my Battle XO’s players interested in, and willing to help command the troops should e-mail me at Duncansgames@Tampabay.rr.com.

Our mission is clear we must eradicate the evil forces that hold the city. Nothing less than their complete removal from the city will be accepted.

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#20 User is offline   duncan 

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Posted 05 August 2010 - 07:57 AM

Day two of the event will be a Big Game/Scenario/Flag Game.
It will have the Indians against the Settlers.

I will be The Chief of the Indians. As in the first day of attack and defend, we will run the Settlers out of the city.

More to follow.
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#21 User is offline   Iron__Man 

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Posted 05 August 2010 - 11:42 AM

i likes the ruleset. just good old fashioned paintball gear, no cheaterboards, etc. huzzah. all i need to know now is how much moolah its gonna cost. lol.
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#22 User is offline   deltapaintball 

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Posted 05 August 2010 - 11:51 AM

Iron_Man, what other prices are you looking for?
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#23 User is offline   DOC92 

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Posted 05 August 2010 - 01:07 PM

It will be interesting to see where the fill station for the defenders will be located.

IronMan: prereg is $50 and paint(if bought in bulk) is $60/case.

This post has been edited by DOC92: 05 August 2010 - 01:12 PM

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#24 User is offline   deltapaintball 

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Posted 05 August 2010 - 08:49 PM

View PostDOC92, on 05 August 2010 - 04:07 PM, said:

It will be interesting to see where the fill station for the defenders will be located.

IronMan: prereg is $50 and paint(if bought in bulk) is $60/case.


Its 60 when you prepay for 25+ cases.
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#25 User is offline   skiddish9999 

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Posted 05 August 2010 - 09:12 PM

Hmm, this is quite interesting... No electronic markers? Your rules on the markers that are allowed need to be expounded upon...

What teams are signed up? Any info on game format? Map of the planned location of everything? air fill? entries? Starting points?

Who do you plan on having ref?

This post has been edited by skiddish9999: 05 August 2010 - 09:13 PM





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#26 User is offline   deltapaintball 

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Posted 05 August 2010 - 10:09 PM

http://www.bluescrew...ingConquest.htm

Electronic markers are allowed in semi modes only.

I know Delta and Blues Crew is set to defend the town as of now.
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#27 User is offline   skiddish9999 

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Posted 05 August 2010 - 11:54 PM

Alright so those that are ramping... What happens to them? Same as normal at blanding at night time?

This post has been edited by skiddish9999: 05 August 2010 - 11:54 PM





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#28 User is offline   Iron__Man 

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Posted 05 August 2010 - 11:59 PM

kool, thanks for the prices, but if not bought in bulk, how much for a regular case?
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#29 User is offline   cookie 

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Posted 06 August 2010 - 06:58 AM

View PostDOC92, on 05 August 2010 - 04:07 PM, said:

It will be interesting to see where the fill station for the defenders will be located.

Why would the defenders and attackers have different fill station locations?
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#30 User is offline   deltapaintball 

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Posted 06 August 2010 - 07:35 AM

View Postskiddish9999, on 06 August 2010 - 02:54 AM, said:

Alright so those that are ramping... What happens to them? Same as normal at blanding at night time?


I have never played Blanding at night, so I do not know what happens.


And Paint is going to be 65 or 70 if not bought in bulk.
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