Bulp Loader anyone made one?
Posted 14 August 2008 - 04:11 PM
It's a cool concept, but looks to need more prototyping stages.
Posted 15 August 2008 - 01:05 PM
And just to reload it, the player would have to point the marker towards the ground and thats something myself or anyone else wouldnt do, especially during a Heavy Fire Fight.
Posted 21 August 2008 - 05:39 PM
Posted 21 August 2008 - 05:49 PM
(Quote-weltmaker2000) I don't call my guns pumps. I refer to them as euthanizers of the stupid.
Posted 02 September 2008 - 08:30 PM
"thats my goal, get sigged by everybody on the forums" - Spades -- "who knows when I'll need a barrel in my ASA?" - MIR Sniper
3 types of people in the world: Sheep, Wolves, and Sheepdogs. I am a Sheepdog. -- My feedback (+3/-0)
Posted 02 September 2008 - 11:59 PM
Hold a minute. I'll take some pictures.
notice the ramp and silencing lining inside - self-adhesive neoprene.
doesn't work with reballs though (rough surface on soft material)
Load state window
This post has been edited by Cesh: 03 September 2008 - 12:31 AM
Location: Hamburg, Germany Camo Pattern: German Flecktarn Marker: Tippmann A5 Sidearm: 32 Degrees Delta .68 /w Picatinny rails
MilSim: VLTOR stock, Metadyne RIS handguard & M4 magazine, rail covers, flashlight, fake laser system, flip-up front sight, QD sling swivels
Tech-Mods: APE Board E-Grip, 12'' Lapco barrel, APEX tip, Straightline barrel set, squishy paddles, QEV, red power tube, red dot sight
Propellant: HP System /w remote, 68/4500 Backup Propellant: HP System, 48/3000