Transitioning between Sniper and Sabre
Posted 27 June 2008 - 07:07 PM
Posted 28 June 2008 - 03:26 PM
Posted 29 June 2008 - 03:19 PM
or do you mean play one game Sniper, then next game sabre, etc?
if its the latter then you should have no problem. I do it all the time. You just end up being a very ammo-efficient sabre
If you're talking about the first choice, you're probably gonna have trouble
Your grace...Rhaegar fought valiantly. Rhaegar fought nobly. Rhaegar fought honourably. And Rhaegar died. - Ser Jorah Mormont
Posted 29 June 2008 - 05:50 PM
She faked a funeral so people would come visit?
ROFLMAO That's both terrible and hilarious at the same time.-Pirate
Posted 29 June 2008 - 07:18 PM
The ghillie will make it a little tougher for you though. However, don't let that stop you from trying to play a combined position. With your reduced movement, full-auto and 1000 rounds, people will probably call you a broadsword instead. The idea of a green wookie slowly marching down the field while shooting ropes of suppressive fire is hilarious. I saw a video of a ghillie-suited player walking while shooting and it looked really incongruous. Go ahead and give it a shot. Sometimes being unconventional ends up making you more effective than those who play a picture-perfect style straight out of the tactics manual.
Posted 29 June 2008 - 07:52 PM
Posted 30 June 2008 - 08:29 PM
So I think that going from SNIPER (Though I prefere designated marksman, and as such I will use marksman from here on out) to SABER is possible mid game, gear permitting.
A semi auto, I believe, is a must have. If you only have 10-15 paintballs in a tube, fine, but semi is a must.
You should have enough paint for at least two firefights. If you are running auto response on a e-trigger that could mean 300-400 rounds per fight. If you are with a smaller hopper and have a more disciplined trigger finger, maybe 140 will be all you need for both!
The biggest thing is how you approach the situation. SABERs generally use more paint, as they suppress more, covering each other and DAGGERs as they hop forward.
Obviously, if you are wearing a ghille suit, running will make you heat up like sitting in a sauna. So make sure to work with your team and don't over extend yourself.
As a Marksman, you would do well as a SABER, as long as you remember to not 'wait for the kill.' By that I mean, if you need to give cover fire, actually shoot. I have seen players that approach cover fire as "Well, if I wait for him to pop up, I can hit him AND cover you!" Only problem is that normally the opposing player hits your runner, and the cover fire reachs them after they have already ducked.
Also, if you are playing with, lets say, a 98 with a tube, remember you can still fire as fast as a regular 98. You just need to reload after each burst! A pain, but again, change your mindset and you can be just as effective.
Most positions are about frame of mind, not color of camo. Certain roles can only be filled with the right equipment, but adjustments can very easily be made. A person with pump can never play a BROADSWORD, the firepower is simply lacking. But the BROADSWORD would have a hard time playing up front if they are carrying a full load of equipment.
If you have the equipment setup, go for it. Just remember to adjust your style of play to meet the needs of your position.
If We Cant Do It, It Doesnt Need To Be Done!
I haven't seen a 98 tube setup yet, but if you brought along a small hopper and placed it on your vest, could you switch from tube to hopper mid game? If so, just make sure you tape up the opennings on the hopper. Sand is a killer!
This post has been edited by The Dakar: 30 June 2008 - 08:33 PM
"So what if you shoot 15bps, but I only need to hit you with one"
Then I learned how much fun it is to hit someone once every 1/15th of a second!
Posted 03 July 2008 - 08:46 AM
Your mind is. How you think is how you play. Change the way you think, and you change the way you play.As a sniper its all about patience. In a sabre its all about Versatility. Learn new tactics, Learn to aim faster and accurately. Your paintball gun should have a sense of balance, So it doesn't feel awkward or doesn't rock when you shoot it. 1000 paintballs in my opinion is a bit too much, But if you re that trigger happy by that much then maybe you should consider a slightly different position. But to each his own.
"There is nothing so likely to produce peace as to be well prepared to meet the enemy."
The guy on the dollar bill.
Posted 03 July 2008 - 10:42 PM
This post has been edited by Singletrack: 03 July 2008 - 10:42 PM
Official Spyder Owner #79
Death is certain, Life is not...
Posted 04 July 2008 - 12:21 AM
I won't be carrying that much paint but I know I can and very lightly as well.
The Idea is carrying in 2 markers. Now I'm a big strong guy so it's easy for me to carry extra weight around.
One I'm getting an A5 with a RT that has been "supered", then after mods I am going have it attached by remote and my other marker I use for sniping in a camoed backpack.
2 air supplies. Since one is my autococker, I know it's comfortable enough to attach the tank directly to the marker. (there goes having to switch over the air supply through the remote)
3 the A5 is still cheaper than me switching to an autococker e trigger and I can get it to shoot faster if I want to and it's already force fed by the cyclone. So there goes 300 to 400 bucks just for the trigger and force feed hopper when I can get a whole marker for about the same price that will do everything I needed the upgrades to do for my autococker.
So how does the idea work? Well sometimes even a sniper will carry an automatic rifle along with his spotter who usually has his. The sniper will pack it when they know that they might see more trouble than usual. They will have it ready as long as they have not reach their point of observation. When they reach that point of operation it is then that the sniper will unpack and set up the sniper rifle for the purpose of that crisp clean accurate shot.
After the shot is taken and no other objectives remain that require their presence it is then that he will re pack his sniper rifle and carry his automatic rifle all the way back out to his extraction point.
Recon can be done in the same manner give or take.
But that's the set up I'm workin on. Not quite what you had in mind but it could be used for similar ideas or something.
Praise and Complaint Dept. (feedback) Digitally Dangerous [Cocker Owner #77] A5 RT Operator