Special Ops Paintball: High Desert Scenario (HDS) May big night game - Special Ops Paintball

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High Desert Scenario (HDS) May big night game Bend, OR Rate Topic: -----

#1 User is offline   dtr43 

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Posted 19 May 2009 - 08:24 AM

"Cartel Wars"

Nuevo Laredo, “Puerta a Mexico”, The Door to Mexico. It is said that 40% of all Mexican exports pass through the region into the U.S. city of Laredo, Texas. This includes Mexico’s most lucrative export; drugs. In recent years the city sidewalks and streets have become a narcotrafficking battlefield for criminal mercenary armies working for the two major drug cartels in the country. The cartels are fighting each other, the police and the military but at times also have been reported to be working with the police and military. The Gulf Cartel was the first to add such a brutal and violent group into the mix with it’s notorious “Los Zetas”. The Zetas' founders were originally members of the Mexican Army’s elite Grupo Aeromóvil de Fuerzas Especiales (GAFE), trained in locating and apprehending drug cartel members. It is believed that they were originally trained at the military School of the Americas in the United States. In addition, they were trained by foreign specialists, including Americans, French, and Israelis, in rapid deployment, aerial assaults, marksmanship, ambushes, small-group tactics, intelligence collection, counter-surveillance techniques, prisoner rescues and sophisticated communications. Soon after the Zeta’s birth The Sinaloa Cartel responded with its own version, “Los Negros”. The battered city of Nuevo Laredo now stands in fear and the grasp of two violent factions battling for turf and control of this major trafficking gateway…



• Mandatory player briefing at 5:00pm sharp!
• Game 1 starts at 5:30pm, ends at 6:45pm. Break for 30 minutes and teams will switch spawns. Game 2 starts at 7:15pm, ends at 8:30pm.
• Eliminations – 1 shot anywhere or one spec of grenade paint. Gun hits do not count. Medics can not heal headshots. Headshot = respawn.
• Spawns will be located at the North and South edges of the field at center field (where the road intersects the main trench that runs along the fields edge).
• There will be two flag stations that the teams must control. One located at “The Facility” and the other at “The Pentagon”. The team with their flag raised will receive points every 15 minutes throughout the game.
• Each team will also have minor objectives and missions that they will be awarded points for completing. These missions will be posted at the teams spawn on a dry erase board periodically throughout the game (missions will be marked off upon completion). Missions will include jailbreaks, bombings, VIP escort, drug deliveries, etc. All players should check the board for new intel each time they respawn.

Basic map showing daygame layout:
http://i22.photobucket.com/albums/b341/dtr...fieldlayout.jpg


Night Game

Mandatory player briefing at 9:30

Game Starts: 9:45, ends at 10:35. Break & switch sides. Game 2 starts at 11:00 & ends at 11.50

Same hit as the day game.

Both Cartels have found the others trafficking tunnels & are planning to kill everyone that comes out the other side. The winning side of the Cartel Wars will be the first to exit the tunnels & come out of the Facility fighting trying to get to the town to deliver the goods.

The team trying to get into the town to make the drop will have the stealth element & use the darkness to thier advantage to infiltrate the town.

The team trying to stop them will all have lights on thier guns the length of the 50 min game & will have to use numbers to thier advantage.

Anyone that does not bring a light to the game will be given the cheapest light Home Depot has to offer.

The team that delivers the goods with the fastest time wins the game.

Print version: http://www.a3art.net...hdsmayflyer.pdf

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#2 User is offline   dtr43 

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Posted 05 June 2009 - 08:16 PM

No replies here but not like the turnout for the game! Fun times, check out the video of what you missed...

http://www.youtube.c...-1s5w7OQ&fmt=18


Let us know what you think.
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