Special Ops Paintball: Aug 21-22 '10, Decay of Nations: World Pandemic, SC Village, Chino - Special Ops Paintball

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Aug 21-22 '10, Decay of Nations: World Pandemic, SC Village, Chino Rate Topic: -----

#1 User is offline   Gadget Soldier 

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Posted 08 January 2010 - 10:36 AM

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Decay of Nations 4

"World Pandemic"

Written By: Jon Asperin

Story By: Dennis Bukowski and Giovanni D'Egidio


"Wars are not fought for territory, but for words.
Man's deadliest weapon is language.
He is as susceptible to being hypnotized by slogans as he is to infectious diseases.
And where there is an epidemic, the group-mind takes over."


- Arthur Koestler




10 years have passed since the last epic world conflict between the UNA (United Nations of America) and the joint forces of the corporate oil juggernaut, EKRON and the United Asian Front. The UNA were successful in helping the world's environmental dependency and strain by stabilizing the abundant use of fossil fuels. Despite losing their global financial control, EKRON and the United Asian Front have been secretly amassing another devious siege to power. With full control of some of the communist and 3rd world countries, EKRON and the United Asian Front have guided the corporation's top scientists and military strategists by leading their Research and Development team in secretly creating their next step in their quest of world domination ... the use of Biological Warfare. After years of hideous experimentations with pigs, lambs, and chickens, the developed and disastrous "Marburg-XTNCT" virus emerged through the unorthodox use of stem-cell research and the combination of cloning of an undisclosed species of infected primates imported from Uganda. With Ebola-like similarities, this virus is far more lethal than anything ever discovered or created by man and outbreaks would be catastrophic. Regarded as a "global killer", the virus infects individuals with an insatiable and unstoppable crave for violence until finally succumbing it's victims into a hypovolemic shock and a viral hemorrhagic fever.

By creating the "Marburg-XTNCT" virus, the EKRON and Asian forces have secretly and unbeknownst to the world, created the only known vaccine to the virus. With the creation of the vaccine for the virus, EKRON, the one-time oil giants, have now turned their attention towards other financial territories such as pharmaceuticals. Through tactful company takeovers, buy-outs, and corporate mergers, EKRON has strategically seized control of the globes largest pharmaceutical plants and distributors. As leverage to their plot backed with the military strong-arm of the Asian Forces, neighboring countries are being paid by the forces and promised shelter of any viral attacks for strategic control of their land as EKRON and the United Asian Front plan their next global assault. Dirty bombs, various forms of aerial attacks, water pollution plots, household product contamination, suicide bombings, and various forms of guerilla tactics are only the beginning methods in their attempt to finally crush the UNA and gain back control of the globes financial infrastructure. As the sole-carrier of the inoculation of the virus and controllers of the global pharmaceutical market, the death of millions and a possible world pandemic is only a mere road-block to their goal of reaching financial domination. Unknown to their deceitful conspiracy, other governments of the world will be forced to submit to EKRON and the United Asian Front's systematic plot or face annihilation of the deadliest virus ever known to man.

Meanwhile, the UNA, flourishing in their last victory against the EKRON and United Asian Front, have been regarded by the public-eye as the world's, "global guardians." With full quadrant control of the Western hemisphere, the president of the UNA, known as President 322, has been re-elected for an unprecedented 4th term. Basking in their recent victory, the UNA is in a desperate struggle to maintain their newfound "savior" image through the use of constant peace and environmental propaganda. Despite the celebration of their triumph of global stabilization of alternative fossil fuels, the UNA's military counter-intelligence team has uncovered EKRON and the United Asian Front's dubious plot of biological warfare. By activating espionage cells in Egypt and North Korea left from the last Great War, the UNA has retrieved limited intel on the scheme and has realized that their current control of the globes financial structure is now severely threatened by the emergence of the "Marburg XTNCT" virus and the possible global dependency and economical growth of EKRON's pharmaceutical empire. To avoid their loss of global advantage, the UNA has reluctantly reunited with the Pope and his elite squadron of Martyr assassins called the Templars along with an unknown ally while secretly training and forming an elite special operations strike force to combat the EKRON and United Asian Front forces.

For years, the global community and its conspiracy theorists have long believed the government's involvement in man-made diseases and virus'es to control social tides, manipulate racial procreation, and to aid in warfare campaigns ... but these theories have recently been put to rest in light of the recent environmental strains on the globe. Today' the theories are becoming a dark reality and EKRON and the United Asian Front is one step closer to complete global genocide with the "Marburg XTNCT" virus to achieve their greedy quest for economic supremacy.

Will you aid the UNA forces in safeguarding and protecting the Earth's population's will to survive or will you join EKRON and the United Asian Front's cunning journey to dominate the globe with the fear of the cataclysmic "Marburg XTNCT" virus? Only you can help decide the outcome of the World Pandemic.


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The Generals have been set for this epic battle.

Returning as last year's victorious UNA General, Damian from TAW Scenarios is coming back to lead the UNA forces again.

Returning from a long haitus from California, Ben Torcelli of MPP Scenarios will be leading the EKRON forces along with Toby Grable as his XO.

Entry:
-Weekend: $70.00
-Single Day: $50.00

Pre-Register by June 28th and pay only $60.00 for the weekend!

Air Fees:
-Weekend: $15.00
-Single Day: $10.00

Paint:
-Giant Paintballs: 34.99
-Procaps Tournament: 44.99
-Evil Professional: 49.99

Group Specials:
-Register 6 players and get the 7th free! Must all register at the same time*
Please call 562-867-9600 to have the free entry applied!

The New Decay Of Nations Website has been launched! The Story line is up, Along with videos from previous years, New videos to base off of this year, Downloadable Propaganda, And of course PRE-REGISTRATION!

http://decayofnations.com/2010/

This post has been edited by Gadget Soldier: 13 April 2010 - 07:54 AM

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#2 User is offline   Gadget Soldier 

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Posted 27 April 2010 - 05:17 PM

I have a letter from Gio that he wanted me to post up:

From Gio D'Egidio, Co-Owner of Giant Paintball Parks in Southern California.

Greetings Southern California Scenario Teams,

I am happy to extend an invitation to your team, be it your team captain or a team representative, for a scenario teams meeting for Decay of Nations IV.

The purpose of the meeting is to outline what kind of events that will happen throughout the weekend as well as ensuring that all the rules are clear and understandable. We are also asking teams to volunteer their time and services to run smaller events for the new players throughout the weekend.

There will be two meetings scheduled. The first meeting will take place in mid-May on a Saturday. If you are interested in having your team represented in this meeting, please send a request to Gio at gio@hollywoodsports.com AND Chris Iaquinta at chris@hollywoodsports.com. Please include your full name and contact information (phone number, etc) with this email. If you are a true scenario team and we feel that you can be a part of this meeting, we will send you a follow-up email outlining what is expected, the time and the place of the meeting.

The deadline for the request will be Sunday, May 9th.



We hope to hear from you soon,

Gio D'Egidio
www.giantpaintball.com
www.scvillage.com
www.hollywoodsports.com


P.S. Our sincerest apologies for those teams from out of state that we cannot extend this invitation to.
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#3 User is offline   Gadget Soldier 

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Posted 05 May 2010 - 06:42 AM

Gio and the staff at Giant Paintball has asked me to send a friendly reminder about the scenario teams meeting taking place later this month. If you haven't done so, please send your request to attend this meeting, with the contact information of the team representative (real name, phone number, etc., heck even callsign) before Sunday, May 9, to gio@hollywoodsports.com and chris@hollywoodsports.com.

Hope to hear from you and see you at the meeting!
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#4 User is offline   Gadget Soldier 

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Posted 09 May 2010 - 08:20 AM

Just a final reminder that today is the last day to send in your request to join in the scenario teams meeting for Decay of Nations IV. Please send your request to attend this meeting, with the contact information of the team representative (real name, phone number, etc.) to gio@hollywoodsports.com and chris@hollywoodsports.com before midnight so that they will reply with the meeting time and information.

Thanks.
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#5 User is offline   Solidus433 

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Posted 10 May 2010 - 01:37 PM

Black Hawk Ops will be playing UNA for this event.
www.bhopaintball.proboards.com

www.webstarts.com/bhopaintball
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Posted 24 June 2010 - 07:08 AM

Decay of Nations teaser videos. Enjoy!


http://www.youtube.c...h?v=8Vh5TQY52Z0

http://www.youtube.c...h?v=I9NaFJSz_UE

http://www.youtube.c...h?v=iBP2nJmSsPM
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#7 User is offline   Henchman 

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Posted 02 July 2010 - 07:32 PM

Just registered.
This will be the first time for me.
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Posted 19 July 2010 - 11:30 AM

OCMI is debating on giving TANK RIDES to players... For a small fee players will be able to man the turrets of our tanks for 15-30min (times & fees are still being planned) during event...

Turret Specs: 360 degree rotation, Modified Metadyne Havoc Nerf Launcher & Tippmann A5 Double Trouble both mounted side by side!!!
This is still in the planning phase, but has already been given the green light by SC Village management to do it!!!


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#9 User is offline   Gadget Soldier 

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Posted 20 July 2010 - 03:45 PM

Thanks to Skeletor of SoCal Ghosts for taking notes in the recent Scenario Teams meeting for Decay of Nations IV. There were things that needed to be cleared up and ironed out in regards to the rules and events that are also going on during DoN IV:


Goodies
- Paintball Waterpods will be given out to the first 200 players to keep in their pod packs and fill up at water stations on and off the field (they are pretty cool pod-shaped water containers with a screw-on cap like a water bottle) These are really cool and one of the best ideas ever!!!

- the smaller prizes (hats, pins, stickers, etc.) will be given out during registration while supplies last so that the raffle at the end does not take all night.

- one ticket per person will be given out for the free Rockstar energy drinks (this is so people don't drink a ton of them like previous years and get dehydrated)

- FREE rental gear for newbies with paid admission and yes they are X7 Phenoms, while supplies last!!

TANK RULES:
- everyone will need to stay at least 20 feet from motorized tanks, they can not be used as cover.

- foot powered tanks (mechs, pugs, etc) can be used for cover

- a satchel charge that lands within 5 feet of a tank counts as a direct hit.

- the above three rules changed a couple of times during the meeting- Viper from OCMI is printing up official tank rules, so be on the lookout for these as an update. There will be a MANDATORY meeting Friday night before the game for all tank drivers to discuss all tank rules. So if you are planning on using a Motorized Tank or any FOOT powered Vehicle or HEAVY ARMOR YOU WILL NEED TO ATTEND THIS MEETING FRIDAY NIGHT

I (Skeletor) volunteered ....or got volunteered, to facilitate the meeting and checking tanks. So check in with the So Cal Ghosts and we will work out a time that works for everyone.

You can contact me with any questions so feel free to contact me on www.paintball4all.com or our team website, www.socalghosts.com


PROPS and such
- Props will be provided by GIANT Paintball, but if you have a cool homemade prop you'd like to use in the game it must be approved by Gio (he will not accept props that do not look like what they are supposed to be...example, a Frisbee can not act as a satchel charge)

- All rocket launchers need to be approved by Gio Friday night and Saturday morning. Approved launchers will be tagged. All the rockets will go to Gio for even distribution during the game, as teams purchase them with game money.

NIGHT GAME
- the field will be cut in half for night game (will be playing up to the POW camp)
- NO glow sticks are allowed by all players, they will be used by the refs only
- the main missions will be to collect props

REINSERTION/RE-SPAWN
- there are 4 reinsertion points: both CP's, the POW camp, and the front (red) archway. The POW camp and front archway can be used by both teams (referees will be monitoring the POW and archway to modify the reinsertion so that both teams don't reinsert super close and light each other up from two feet away.)

- there are NO MEDICS in this game, only death cards. Each player will receive 4 death cards allowing him or her to turn in a card to a ref and re-spawn back into the game. The ref will send the death card user to a safe point (a tree, a flag station, somewhere safe nearby) and the player will be back in the game after reaching that point. Every player will be given ONLY 4 Death Cards for the weekend.

MISCELLANEOUS
- hoppers (and maybe the strap on the mask) will have a color duct tape to distinguish between teams

- Tom Cole and Kristen Kleist will be the alternating Ultimate refs for the game

- the East side of the field (where the swampy muck is) will be marked off with caution tape to distinguish a clear boundary line

- a new revised version of the rules will be out in a couple weeks, Chris IQ will be in charge of this (the version that is out needs some revision)


Please pass this info on to any one attending the event if all the players understand the rules and are clear on whats going on I think it will help the game run smoothly and make it fun for all.

There are some fun things lined up for this game if you any any questions please ask away and I'm sure someone will be able to answer them.
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#10 User is offline   Gadget Soldier 

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Posted 25 July 2010 - 12:19 AM

For those of you that will be attending Decay of Nations IV and are not on a scenario team and on UNA, here is something for you!

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#11 User is offline   Gadget Soldier 

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Posted 25 July 2010 - 02:30 PM

Forgot to add these:

- the volunteer program is available. Volunteers will work only on Saturday and will only work a minimum of 6 hours. With that they will be able to play for free on Sunday. Contact Jake at jakelentz@gmail.com and CC both gio@hollywoodsport.com and chris@hollywoodsports.com with your name, contact info and hours that you can work on that Saturday.

- one more thing. As an added incentive, the winning side will get a winners patch as well!
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#12 User is offline   Gadget Soldier 

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Posted 27 July 2010 - 08:46 PM

Hey Gang Just an Update on the Tank Rules For DON IV

Thank Viper from OCMI for typing these up.

Don't forget if you plan on using a Motorized Tank or Foot powered Tank you will need to attend the meeting Friday night and get your tank Approved.

You must read and understand these rules or you WILL NOT BE ALLOWED ON THE FIELD.

Tank Rules Final-1.doc

Please pass this along to other sites advertising the game and I will be happy to answer any questions.

Please send all foot powered(PUG) and Tank operators to the So Cal Ghosts Camp and ask for Skelly.

Also,

I've been sent a sample of the patches for this game.

1. Group Patch - That is the patch (it's a rough draft, the final will look a lot better) that all players will receive at Decay.

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2. Winner Patch - That's the patch that the winner team will receive.

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#13 User is offline   Gadget Soldier 

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Posted 28 July 2010 - 06:26 PM

Ryan McDonald will be hosting tonite so be there! RT @pblive: Decay of Nations IV! We've got the 411 TONIGHT! 7pm PT 10pm ET www.pblive.tv
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#14 User is offline   Gadget Soldier 

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Posted 02 August 2010 - 08:23 PM

More videos from the people of Giant Paintball:




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#15 User is offline   Gadget Soldier 

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Posted 04 August 2010 - 10:53 AM

As the weather becomes warmer as the days count down to Decay of Nations, I would like to start reminding players a few things:

1. Hydrate! Drink more water than you normally do at least a week before the game (shoot for 2 weeks). Just drinking a day or 2 before the game will not properly hydrate your body and will essentially pass right thru you. Limit your consumption of carbonated caffeinated drinks as they tend to de-hydrate your body. You can also drink those sports drinks, but there are some articles saying that it is better to dilute the drink in water. In addition to hydrating before the game, consider having a hydration system, like a camelback, PB WaterPod or even bottled water, to carry on you while out on the field. Historically, the Decay of Nations event has always been over 100 degrees F and in the past 3 years there has been very few serious heat injuries. Please see below for the description and treatment of the heat injuries.

2. Get your gear ready! Make a check list of what you will be bringing to the event, even if you are only going for one day. Make sure that your markers are lubed up and ready to shoot, charge any rechargeable batteries, your tanks are all in hydro and your mask is in good condition. The more that you get your gear ready now, the less you will be fussing with it while the game is on. But note that even getting things ready ahead of time, anything can happen.

3. Take care of your paint! I am suggesting to use a spare cooler (or buy one of those Styrofoam ones from the grocery store) and put your paint in it with ice. That way, the cooler can protect the paint that is in your vehicle while you are out on the field. If you keep your paint in the box in your hot vehicle, it will most certainly get deformed and you will not have a good day of play.

4. Be mindful of where you are camping. What that means is that even if SC Village may provide some kind of security, that doesn’t mean to let your guard down. Secure your most expensive items in your vehicle or in a secured lock box , out of sight or covered. There will be people wandering around, looking for things just to steal and your neighbor will think that person is your friend. Just be mindful of your surroundings and use common sense.

In regards to heat injuries, I would like to post this article written by Aerion over at PBJunkie.com, (posted with their permission). Here is the link: http://www.pbjunkie....line-28426.html

Paintball is a sport often played in warmer weather. As with any active sport in warm weather, there is a chance of heat injury. Heat injury is defined as physiological damage to the body as a result of the body being overheated. Our normal method of cooling our bodies is by perspiration. As we sweat, the moisture we produce evaporates and caries excess body heat with the evaporating fluid.

Dehydration is not in of itself a heat injury, but it does usually accompany heat injuries and exacerbates heat injuries as it results in the body losing it's ability to reduce heat.

There are three recognized heat injuries:

1. Heat Cramps
2. Heat Exhaustion
3. Heat Stroke

HEAT CRAMPS
Cramps are the least serious form of heat injury. They may not be serious, but they are PAINFUL!! Heat cramps result not from overheating itself, but from the loss of electrolytes as a result of sweating. Stretching and massaging the area can relieve minor heat cramps, but only temporarily. If you or a player start experiencing heat cramps, the best treatment is to rest, drink lots of fluids - particularly fluids containing potassium (gatorade, cranberry juice, orange juice). Also helpful are some fruits like bananas and peaches.

HEAT EXHAUSTION
Heat exhaustion itself is not serious except that it your body warning you that it's time to slow down. A person experiencing heat exhaustion will feel tired and a bit giddy, kind of like being a little drunk. They may often act hostile, emotional or erratic. They will also usually be moving noticeably slower. The treatment for heat exhaustion is to get the person to rest someplace cool. Also drink lots of fluid (but not alcohol) and relax!! While not really serious itself, if left untreated, it will result in the very serious condition of:

HEAT STROKE
Heat stroke is a very serious, potentially fatal heat injury. The body has gotten so hot that normal body functions are shutting down. Brain damage is occurring. Death is immanent! Heat stroke must be treated promptly and by trained medical personnel. Symptoms of heat stroke are very hot skin, the absence of sweat and usually unconsciousness. The person my also have nausea or vomiting. Convulsions are also common. Treatment for heat stroke is to quickly cool the person off by whatever means possible and call the ambulance! If a patient stops breathing or loses their pulse, administer CPR.

Do not ever attempt to give an unconscious person anything to eat or drink as they may aspirate it into their lungs and suffocate.

Adrenaline and Paintball
Paintball is a very active sport. A big part of the thrill of the game is the adrenaline rush we get. Also running around itself tends to increase adrenaline. This is all good though adrenaline does cause changes in peoples behavior that must be recognized and often dealt with.

Adrenaline is an important part of a person's survival instincts. Many of you may remember discussions in school about a person's "Fight or Flight" instincts when danger approaches. This is the essence of what adrenaline does for our bodies. It suppresses higher brain functions and encourages more basic reactions. In short, we abandon any subtlety and either fight off our attacker or flee from danger. In paintball, it is the aggressive tendencies that needs to be managed by refs.

A person who has just run 100 yards and bunkered an opponent will undoubtedly have elevated adrenaline and may react aggressively when you try to tell them that they were eliminated 20 feet before the they got to the bunker. They may shout or react in another beligerent reaction. This reaction is not excusable. People on adrenaline are still responsible for their actions. But the point is for you to recognize the issue so you can react accordingly.

The best way to handle a person on adenaline is with calmness. Shouting back or replying in kind will only continue to elevate the person's adrenaline. Calmness, will have the opposite effect. Lastly, remember that adrenaline passes fairly quickly - usually after a minute or so. Once the adrenaline passes, the person will be a lot calmer and will react more rationally. So the trick is to not take the reaction personally, remain calm and make certain the person doesn't react aggressively against other players. One the person calms down, you can deal with them rationally.

I know that I may have left out some other points, but I’m sure others will chime in and let us know.
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