Playing dagger in walk on games
Posted 01 October 2007 - 03:58 PM
I play as a Dagger in walk on games and it just isn't working. For instance I'll make a push to a foward or even flanking postion and get no support what so ever. I'll get cover fire on my way in and then get left out to dry. I try to explain that once I get to the forward postion that I need back up and the rest of the team should move forward while other elements flank. I don't want to be that guy yelling at his teammates etheir. It just seems these cats that show up for walk on games just want to trade paint with the opfor. Anyone got any advice?
Posted 01 October 2007 - 04:32 PM
the problem is that in a game, people like to do it the way they want to no matter what anyone says. but if you have a friend that you can trust, games go much smoother and you will win more. especially during walk-on games.
but good daggers don't need back up
seriously, you should work on your one on one skills as a dagger, they will help alot. try practicing snap shooting, running and gunning, etc. try to master all of the fundamentals, and you will start to see that back-up is less needed as you are getting better. if you can, play some speedball. it really helps with improving your game because games are shorter and much more things are going on. i play one on one with my friend on the speedball field everytime i go to that field just so i can work on my skills. the only thing that's holding me back from getting better is how uncomfortable my tippmann feels. i am pretty short and its a pain to snap shoot. its all going to change when i get a job in a month [3 weeks actually if everything goes as planned, but i'm not expected it to].
i may use my cousins viewloader triton 2 next week with my HPA tank just because its alot lighter than my tippmann.
Posted 01 October 2007 - 05:26 PM
I recomend when ur playin try new or daring things.Try stuff u wouldnt usually do, this will make u unpredictable and better.I personally dont practice at all, i just play alot and try new things everytime i play.I find no matter what or how much u practice it isnt close to a game.Insted of spending money "practicing" just play more.Its funner and it improves ur game.
Posted 02 October 2007 - 01:31 PM
As I crawl through the valley of the shadow of death I shall fear no evil, for God is behind me with a DOUBLE TROUBLE!
Posted 02 October 2007 - 01:39 PM
If you are going to play dagger during a pickup game, then range wide and expect to have no support. Its a good time to practice moving, quietly and fast.
Posted 02 October 2007 - 08:44 PM
"Only someone too bloody stupid to tell the difference between a cat & a fish would ever join PETA anyway...." -The Stuntman
Music is like candy... You should always throw away the rappers
VIVA LA CHRISTMAS REVOLUTION!
Posted 05 October 2007 - 10:15 AM
Posted 11 October 2007 - 07:35 PM
Posted 08 November 2007 - 10:48 PM
Honestly, I've played games with 5 walk-ons versus myself and come out the winner. It's just a combination of movement and shooting. You see someone who doesn't see you, wait for the shot, hammer his spot. Move to a bunker that is forward/to the side/behind your current position, get an angle, and eliminate. Repeat.
With teammates, it's even easier. You get cover fire as you do the drills, and maybe even another Dagger doing the same thing.
Posted 09 November 2007 - 07:15 PM
Posted 09 November 2007 - 07:40 PM
Posted 11 January 2008 - 11:02 AM
you should have shot him back, you obviously had the experience to outshoot him, he deserved to go off if he team kills
on a better note, get used to being on your stomach aswell, it helped me to lay flat in a bush (or, if i calls for it, crouch) i just shot out 3 people as they went by, the mad rushed there positions back, as i had just eliminated there "flanking prevention team", get used to jumping bunker walls as most bunkers that are up front can also be used from the opposite sides, i jumped a barrier and knocked out 2 team members before i got bunkered down, i wish someone filmed it, it must have looked so cool
(they still never hit me)
"if the first thing you would grab if your house was on fire is your paintball gear, put this in your sig"
"if you love paintball more then your relatives, put this in your sig"
"if you are addicted to paintball, put this in your sig"
Posted 15 January 2008 - 04:06 PM
Last time I went to play without a group, I got to the field, asked the Team Captain what the plan was, he said we were going to send a runner up both flanks, two guys per flank to support each of them, while 3 stayed in the back to keep an eye on the opponent's movements and give cover fire where needed... the game started, I tore up one flank, took immediate fire, looked back to see where my support was, and every one of my 8 team mates was sitting behind the bunker they started the game in lobbing fire across the field ... the opposing team had done the same thing, but at least they had one person in range of their combined fire thanks to my flanking maneuver. What really ticked me off is that not one person on my team had the sense to capitalize on the other team's full minute of combined fire on me and move from their starting positions . The 9 on 9 game took over an hour with most people walking off the field due to no air or ammo (which, at least I can say, I contributed heavily to).
What I've found works well if you're in a similar situation is this: before the game, choose a bunker on one flank far away from your team mates, when the game starts wait about 3 minutes then start a slow and stealthy flank move (by that time, all the other players should have tunnel vision and be wasting paint against another player's bunker), from there it's simply a matter of eliminating every player you get behind (basically, you become more of a sniper than dagger, but daggers just don't work without support)
Note that this tactic only really works against bad players... but if you're playing with good players you shouldn't have to resort to this anyway.
Hope it helps.