Look, Confidence, Respect What you need to do to get walk on players to follow you in to it.
Posted 05 April 2010 - 12:26 AM
A lot of the younger players first thought I was actually military but I explained that I wasn't and after the game plans I used slowed the other team down it was no problem to get them to work with me a little further yet you should also hear what they say about the plan because they my know something you don't.
Get in it: In a lot of games it's common for a commander to remain in base and give orders over a radio. That's not bad but you get more respect from the underlings if your out there in the thick of it with them and that's been proven in real world combat through the decades. You also have to foster the confidence of your team and be firm when you say that your confident in your plan.
Posted 05 April 2010 - 05:01 PM
I donno, I guess other players will respect you if you look like you know what you are doing. And it is a good idea to listen to what other teammates have to say, especially if they know the field better than you.
Though I agree with you on the principle of commanders working up front, I must admit I've never actually seen the opposite of that outside of the general in scenario games. And in that case, eliminating him is often an enemy objective. But for the normal squad commander that sounds awfully boring. You might as well stay home and play Company of Heroes if you're going to direct your squad/team via radio the entire game.
"Everyone instantly jumps the conclusion that the government is out to get us." -- SWAT SAINT
"Bad Duce, bad." -- Ace-014
"Good man, Duce, good man." -- Tryon
"Also accepting female snipers." -- Lt.Col.Vortex
Posted 16 May 2010 - 04:59 PM
another good trick is that if you bring someone with you, like the topic poster did, and work with them, they'll pay more attention because it gives them a feeling of a unit, instead of a lone ranger.
THE DEATH BUNNIES! - We hate your face!-
Posted 21 May 2010 - 09:48 PM