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#1 User is offline   Brode30 

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Posted 22 June 2006 - 09:11 AM

I was in a scenario game with about 20 players defending an objective. Someone was screaming for a ref to go check one of the opsfor in the woods for hits. We were surrounded by about 10-12 players, and as the ref scampered through the wood to find the hit player, our team starts yelling Cease Fire. So it goes silent. The ref is running ahead and to the right, I see opsfor stand up and start running to our left flank, so I start laying fire 20 to 30 yards to the left of the ref and people start yelling at me to stop shooting... I was always under the impression that the scenario does not come to a complete stop just because a ref is checking someone. I know not to shoot near the refs when they are in play, but was I right to try and keep the opsfor from flanking us because we stopped firing???
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#2 User is offline   Sheriff Matt 

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Posted 22 June 2006 - 09:30 AM

Well I always have enforced that if there IS a cease fire called that there shouldn't be much movement. I look at it as a way of cheating(moving up on the other team while they can't fire on you). As a ref however I wouldn't stop a firefight to check a player just to prevent things like that from happening. I would just run in there and check it out.
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#3 User is offline   ghostinthewood 

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Posted 22 June 2006 - 02:24 PM

If its a small game with people I trust, I would just call a cease fire because I know they will listen, and they know if they dont then they will have a nice neck shot waiting for them next time I play.

However, for a scenario there are just too many people you can trust and theres too much going on.
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#4 User is offline   Tfire 

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Posted 22 June 2006 - 03:54 PM

The only time allowed for a ceasefire where I ref is for a safety or injury related event - paintchecks are not one of those. The player can and has been eliminated while I have been checking them.
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#5 User is offline   Wimpy 

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Posted 22 June 2006 - 03:57 PM

The only time I've heard of a cease fire is when someone's hurt. If a field enforces cease fires for paintchecks, (lame) then no one should be allowed to move.
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#6 User is offline   Ruckus Fox 

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Posted 22 June 2006 - 05:45 PM

Yeah. You should have called the ref on them for moving. If they called it fair, I would yell to my squad. "Shift position, *-o-clock!"

*-Direction of opforce.

That way your squad can adapt to the incoming flank and use some cover...Not so much that you get shot by the primary bunkered up opsforce infront of you, but perhaps you could move off and intercept them a little earlier?

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#7 User is offline   Brode30 

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Posted 22 June 2006 - 05:54 PM

It was a large scenario game, and it was the people around me that didn't want me shooting, the refs didn't say to stop shooting. I think that the players just wanted to give the ref some curticy(?) while he was running through the brush...

We did lose the objective about 5 minutes later. And the ref reported that the opsfor was not hit...
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#8 User is offline   Eagle Sniper 

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Posted 22 June 2006 - 05:56 PM

If the ref didnt call it then it dont matter. He was going into the firefight knowing he could get hit. They shouldnt have called it, thats the refs job


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#9 User is offline   Ruckus Fox 

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Posted 22 June 2006 - 06:19 PM

View PostBrode30, on Jun 22 2006, 07:54 PM, said:

It was a large scenario game, and it was the people around me that didn't want me shooting, the refs didn't say to stop shooting. I think that the players just wanted to give the ref some curticy(?) while he was running through the brush...

We did lose the objective about 5 minutes later. And the ref reported that the opsfor was not hit...


Courtesy.

And yeah, as he said ^

If the Ref didn't call you up on it, keep blasting. Just don't hit the ref... :)

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#10 Guest_Cheif Crazy Horse_*

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Posted 25 June 2006 - 07:21 PM

lol.. tell the ref to take it like a man.
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#11 User is offline   ::SARGE:: 

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Posted 26 June 2006 - 04:39 PM

Cease Fire,
Only when there is an injury on the field. I try not to stop the game at any cost because of situations with people moving around. If there is an Injury. I yell cease fire and the game is immediately over. Once I have accessed the injuries, and if needed, Evac the person from the field. Then I will restart the game from square one. Both teams on there sides, time reset, and arange the teams to make up for the down person.
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#12 User is offline   Lament 

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Posted 27 June 2006 - 09:31 AM

The only time that I have ever called a cease fire, and only ref's should call this, anyone else doesn't matter, is because there was an injury on the field, and bbecause a guy on a quad rolled up and started watching the game, without any type of eye protection at all. In the first case, we had an actual medic that made his way up to the farthest part of the field to FARFIGNUGENS the person that was injured, and we were right in the middle of a 45 minute game, and in the second case, I ended up getting everyone off the field and going to the guy on the quad and telling him that he was trespassing on private property. He promptly left.


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#13 User is offline   Predator88 

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Posted 28 June 2006 - 07:19 PM

Ref's are suppose to tell people what happens when there is a cease fire before the game starts.
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#14 User is offline   Lament 

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Posted 28 June 2006 - 10:23 PM

But how many different rules are there at the field that you go to/work at? How much time do you think that you have to tell everyone as many of the rules until they give you blank stares and what you are saying is floating around in the air around you, not being heard? I think that everyone understands "Cease fire!", and if you add to that, "Everyone put your barrel plugs (Or whatever tearm you use) in!", I think that they get the idea without you having to explain, even if you only need to yell "Cease fire!" once a year.


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#15 User is offline   Brode30 

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Posted 03 July 2006 - 07:31 AM

then I guess it would be called "Hold your fire" in my case... but others deff were yelling cease fire (maybe cuz they didn't understand the difference.
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