Special Ops Paintball: Camo 101! - Special Ops Paintball

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Camo 101! For Those of You Who Need Help Playing Dress Up Rate Topic: -----

#1 User is offline   WVRaider9 

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Posted 20 April 2010 - 02:02 PM

[Let me point out this that I'm not a Camo Expert, but I'm a Hunter and Paintball player who's spent time infield with different camo patterns and has done research on this.]

UPDATE EDIT (04/20/10): MARPAT Review; Shortened the Post; Requesting Someone To do a Flecktarn Review for me. I haven't heard much about it.
UPDATE EDIT (04/21/10): Pictures Links Added

Oh-kay, so, I've been bored lately, so I thought I might throw this thread into the Spec Ops forums cause some people don't know where to start with Camo's. Some do, some just need to know what basics there are in Camo. Well, finally, here's the general gist with some helpful pointers for choosing your best Camo, and using it to it's limits.
Camo, is one of your foremost attributes in your Paintball game if your looking for that realism and stealth vantage. If you want to play your top game, your game needs to include stealth. Stealth means skill, ability, and most of the time some decent camo (Face it, bright red jerseys aren't very stealthy, aye?), and camo means... well choices. You have so many camo patterns these days, it's hard to choose what will fit best with your playing environment.

Common Camo - Common Camo, AKA, the camo you usually see people wear 99% of the time, is preferred by at least 90% of the Woodsball community. It's useful, it looks cool, and gives you that military feel that makes the game interesting at most. It's good to pick a good camo, otherwise your enemies could see you coming, and that usually isn't good. So here are the basic lay-downs on todays top Modern Camo Pattern's used in Paintball.
Old US Military Woodland - Today, the MOST used pattern in paintball is the Old Woodland pattern. This is basic camo that offer's good budget-run stealth on field. However, it's restricted to only dense woodland areas; thicket, and brush, and undergrowth is needed to fully conceal the wearer, especially at close range. Its recommended that you only stick with this if you live in evergreen woodland, or all spring/summer type weather. Also note this camo contains the color Black. Black, in nature, is impossible. The natural color black can't be produced by planets, or soil, or trees, anything. It's an unnatural color, therefore, useless in my opinion. Overall though, it isn't a Bad Camo, it just isn't a great camo, but it would help you stay hidden long enough to get off your shots concealed. Plus, it's EXTREMELY well available to anyway walking into a general sporting goods store. With cheap price ranges, you can't go wrong with Woodland. It's recommended to players with a tight budget, and/or usual weekend players.
US Army ACU Digi - Probably becoming the most popular BDU in Paintball is the ACU Digi. Its a versatile camo, and great to use, and is offered almost anywhere where hunting supplies or army surpluses are sold. This camo doesn't contain black, and it's fitted with tints and colors that blend into the natural surroundings. This is also to be noted (If you didn't know by now) to be the US Military's standard issue pattern. It's mostly fitting in an Urban Environment, containing light, fitting colors for indoor/near-indoor activity. Its good for paintball in the woods as well, able to keep contast at a close distance, utilizing the 'Digital Effect.'. However, at a farther distance, contrast can be picked from the pattern to the land, and your position can be given away rather easily. This camo is recommended for annual-players wanting good camo for decent pricing.
MARPAT - MARPAT is most likely to be the 2nd most popular paintball pattern out there. Offers great camo, at a decent price range. Personally, this was my second camo I've ever worn in Paintball, and I must say it's effective to the extinct of my field usage with it. It works great in the Woodland areas at best, and amazing when it's dense woodland. I couldn't say more then I could with the ACU Review, because MARPAT is the ACU's counterpart, so... I can't remember correctly, but I think it also includes the color black? Either that or a dark brown or olive. Ither way, it only has a few spots which doesn't make it stand out (if it is black.) Personally, I loved this camo before I upgraded to OmniPat, and I'd recommend it to players with a decent budget, looking for quality (military grade) camo, but don't like, can't get ahold of, or afford ACU.
Hunter's Camo - Hunter's Camo is the most available camo out there. Easy to buy, decent brands can give you durable clothing, but in reality, the hunter spec, such as Mossy Oak, aren't for paintball. If you have a tight budget, and you don't care about camo as much, then by all means, its your call, but it's made to confuse the eyes of a deer, not a human being. There are circumstances when you stand still, but in paintball, only snipers stand still. You need to move, and when you move in Hunting Camo, your noticeable. A walking tree branch with leafs is noticeable. However, this isn't a 100% factor. There are cases when players skip over the terrain just to check and see if someone is there. If your lucky, they won't see you. Only Recommended to players with a Budget and possible Low-Budget snipers.
Flecktarn - REVIEW NEEDED!
MultiCam - MultiCam is one of two "premier" camo patterns that is effective, and does what it's intended to do. Keep you camo'ed, no matter where you are. MultiCam is great for almost any terrain, and can give you exceptional stealth when needed. MultiCam is a downfall camo though. In recent moths, MultiCam pricing has gone up a good bit, and it's beginning to disappear completely from Market Shelves. (I haven't seen it in a year or so.) What Crye is doing, I don't know, but it's been stated that the U.S. Army is switching to MultiCam sometime soon. Another downfall to it. MultiCam, in close proximity to the wearer, can be contrasted from the background colors, and its easier to spot you from a closer range then a farther. MultiCam has the ability to blend into the terrain and it's contrast, but it's easier to tell the shift from close up to farther away. Other then that, MultiCam is recommended for players who are paintball-for-life type players, and want exceptional camo.
OmniPat - The Brother Camo to MultiCam, OmniPat is the 2nd premier Camo Pattern on the Paintball Market today. OmniPat uses the MultiCam's color schemes, and replaces them with the Digital Stencils, making a sick looking pattern. The OmniPat[tern] is amazing at it's ability to keep you concealed, just as MultiCam would, but instead of being less-effective at close range, OmniPat, being Digital and utilizing the 'Digital Effect', eliminates almost all possible chances of being seen close up. I've personally field tested it myself, and a patrol walked right over me when I was wearing this stuff. It's extremely effective, and great Camo all around. The Downfall to OmniPat is the fact that it's only Produced by Spec Ops, which means only 1 single source provides it. Even worse, they are currently falling short on OmniPat stock due to the need of a printer for the pattern. Another problem is you have few choices in your camo-liking. The Fusions and Marauders are your basic body camo choice with it. The prices can be a bit steep too. However, if you are able to flex the budget, or you don't really even have one, I promise you won't be disappointed with it. This Camo is Recommended to Hardcore Players, or ones looking for some of the best camo out there, and they are willing to spend a little green.

Ghillie Suits - Alright, if there's one field of Camo I haven't tested personally, its ghillie suits. From what I've heard though there's large debates about what's best. The BushRag or Action Ghillie. From research, it seems that it runs down to the following perspectives in the Paintball world. Ghillie suits are for those players wanting to conceal themselves from the world, and their enemies better then what usual camo can do. They are perfect for snipers, but aren't recommended for front line players because of the usual load and heat generated by the suit.
BushRag - So I've heard a lot about BushRag. Good Ghillies, great cover, and realistic look. However, the suit is heavy, rather bulky, and can get in the way of a shot. As well, it's rather hot during hot weather, and can really wear you out. Its recommended to players who have the green, and want a realistic feel of a Sniper, and who can deal with the heaviness, the hotness, and the bulkiness.
Action Ghillie - The Action Ghillie is said to be the evolution of ghillie suits. Great camo, and their new "3D Leaf" system is said to be effective. After much Googling and Picture and video watching, I've assumed that the Action Ghillie is all around good for the Average Paintball Sniper. Light, made of Mesh, comes with different leaf colors for customization, and works well with the player, instead of making the player feel like a walking bush. It conceals the player well, and seems to do it's job, rivaling the BushRag as well. Also, what I like is the 3D Leaf's texture. It's able to confuse the eye, and will operate like a piece of nature, and make the player question whether it's real or not. It does seem a little choppy at 1st, with all the leafs, but I personally like it.
Build Yer' Own! - A lot of paintballers and Military experts say just build your own ghillie! Keeps you in budget, makes your ghillie more able to blend into YOUR environment, and will be to your liking. I'm not sure how to myself (like I said, little ghillie experience), but I heard it's one of the best wayts to get an effective ghillie you like. I suggest Googling it, or if someone posts a link to a legit site, I'll edit the post.

Over All, Camo is your preference. Only you can decide what you need or don't, but I hope this gave you incite to what you need to be your most effective.

Good Luck, And Play Hard,
Mark


(Just an Explination of the Digital Effect: Digital Effect: The Confusing of the Eyes in Coronation of the Brain to determine 'Fact or Fiction' with Digital-Type Camo Schemes. Mostly Seen in Close Ranged Confrontations with Digi-Camo, noting that digital camo is better then other types when in close range.)

This post has been edited by WVRaider9: 21 April 2010 - 06:13 AM



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#2 User is offline   Thalion 

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Posted 20 April 2010 - 02:12 PM

Not bad overall.

A few things come to mind:

1. What is "traditional camo" ? You start it up as if this is one of several types, but don't really classify it or provide another camo type.

2. I think you're putting too much emphasis on camo. It works, with some fine tuning to your area.

I might also elaborate on why Woodland and ACU are popular choices (Woodland because it's cheap and easy to find surplus, ACU to a lesser extent but still easy to find because of the military use of it).

By "too much emphasis," I mean a guy wearing mute colors can be pretty sneaky. Stealth isn't about the camo; it's about knowledge and skill. Camo can help to some degree (obviously, sneaking around in a bright red jersey is harder), but it is far from the end of all stealth. I would say it contributes perhaps 5% of the total stealth equation, maybe 10% tops.

3. You completely missed two common camo patterns - Marpat and Flecktarn. I find either of those to be far, far more common than omnipat, and even multicam. Especially Marpat - the stuff is probably second only to woodland at my home field.

This post has been edited by Thalion: 20 April 2010 - 02:12 PM

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#3 User is offline   TeleFragger 

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Posted 20 April 2010 - 02:43 PM

since you are comparing many vast camo's that specops sells/makes.... how about marpat???

where does that fall in?

my bro in law airsofts heavily... slowly getting him into pb.... he has a airsoft vest and loves it... when i talked to MOATI... i told him my bro in law said his is close to the rap 4 digi woodland.... I was told that the digital woodland is a knockoff of marpat.

my bro in law said he has had people walk up to him and not see him... mind you we live in the " NJ Pine Barren " area so it has some brown and all that....

im just hoping that my big coin for a marpat vest is the right choice....

Thanks!
Jeff
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#4 User is offline   WVRaider9 

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Posted 20 April 2010 - 02:47 PM

I know, I kind've scooped this together in a short time. I'll work on it a bit more.


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#5 User is offline   TeleFragger 

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Posted 20 April 2010 - 02:48 PM

View PostWVRaider9, on Apr 20 2010, 05:47 PM, said:

I know, I kind've scooped this together in a short time. I'll work on it a bit more.


this is much apprecaited!!! TRUST ME!!!!!
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98C==>Rap4 Stock (6 position)==> RT==> End Game Compression Barrel==> Cyclone Feed==>Tac Cap and x7 Low Prifile Hopper==> 45/88/88-4500 tanks ==> dye i3 mask==> remote line
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#6 User is offline   WVRaider9 

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Posted 20 April 2010 - 03:15 PM

Ok modified a little. Left a notice at the top for you to read and added MARPAT review. Unfortunately, I couldn't say much about Flecktarn (I personally haven't seen it on field before), so I've asked that someone post a review and I can add it on. (Credit will be given to your work.)


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#7 User is offline   Spitfire151 

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Posted 20 April 2010 - 06:14 PM

View PostWVRaider9, on Apr 20 2010, 06:15 PM, said:

Ok modified a little. Left a notice at the top for you to read and added MARPAT review. Unfortunately, I couldn't say much about Flecktarn (I personally haven't seen it on field before), so I've asked that someone post a review and I can add it on. (Credit will be given to your work.)



Great job, many thanks for this!
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Posted 20 April 2010 - 07:36 PM

this link has a pic of 4 next to each other....
i actually like xcamo better...

http://www.airsoftio...read.php?t=2164
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98C==>Rap4 Stock (6 position)==> RT==> End Game Compression Barrel==> Cyclone Feed==>Tac Cap and x7 Low Prifile Hopper==> 45/88/88-4500 tanks ==> dye i3 mask==> remote line
Side Arm==>Tiberius Tac 8.1 with 4 first strike mags and 6 regular mags
Specops Custom Vest - pistol holster w. extra clip/tons of pod holders/extra mags holder (pics when it gets here!!!!)
*********Feedback**** click on a link below
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#9 User is offline   scooby doo 

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Posted 20 April 2010 - 07:52 PM

some action pics of omnipat and x-camo.

Posted Image
here let me circle where I am.
Posted Image
I'm hiding in that brush pile.


Posted Image




BTW: I was wearing x-camo pants. I think they blend in quite well.(see the red circle)
Posted Image

This post has been edited by scooby doo: 20 April 2010 - 07:54 PM

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#10 User is offline   WVRaider9 

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Posted 21 April 2010 - 06:31 AM

I guess I'll do some research on X-Camo Too.

This post has been edited by WVRaider9: 21 April 2010 - 06:35 AM



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Posted 21 April 2010 - 07:00 AM

View PostWVRaider9, on Apr 21 2010, 09:31 AM, said:

I guess I'll do some research on X-Camo Too.


yeah im thinking of getting a shirt and pants in x-camo and running with my marpat vest as i was told you dont want ALL same camo but break it up a bit...
__________________________________
98C==>Rap4 Stock (6 position)==> RT==> End Game Compression Barrel==> Cyclone Feed==>Tac Cap and x7 Low Prifile Hopper==> 45/88/88-4500 tanks ==> dye i3 mask==> remote line
Side Arm==>Tiberius Tac 8.1 with 4 first strike mags and 6 regular mags
Specops Custom Vest - pistol holster w. extra clip/tons of pod holders/extra mags holder (pics when it gets here!!!!)
*********Feedback**** click on a link below
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#12 User is offline   WVRaider9 

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Posted 21 April 2010 - 07:34 AM

Depends on the overall aspect of it.

Wearing Multiple variants of different Camo's is a good way of confusing the eye, but you give the eye more contrast, and density to verify the shape of your figure. Wearing multiple camo's would mean having 1 contrast here, and another contrast there, and a different pattern somewhere else, which gives your body definite shape because it's easy to pick out things that don't seem natural. Especially when your moving, you'd stick out more because you'd have a broader range of color's to catch the eye's attention of movement.

Example:
Wearing Woodland Softgoods (vest, etc) over OmniPat clothing. Because when your moving, your OmniPat will provide a solid backround for your Woodland camo, therefor, the background the woodland camo need's the blend in with never changes, it would mean that there's this giant blob of camo and color running threw the woods. When that happens, your easier to spot because its a broader range of colors, and your woodland only melds to your omnipat, which changes to it's background because of the terrain you pass infront of and behind of which confuses the eye. The only thing that would give you away is your vest (and possible movement, breaking branches, etc.)

If your in a area that supplies variants of different terrains and colors, and provides the needed color-schemes that match with your camo, it wouldn't really be that bad, its just when your in an environment that has a single base color, like the normal woods/forest would be just base layers of Light/Dark Green and Dark Browns, with a few light ones.

However, your way of doing it wouldn't be a caution to it really. Its just a vest that is MarPat, and the rest is X-Camo, so really it wouldn't give too much difference in contrast yo your color, Contrast, density, etc.


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#13 User is offline   scooby doo 

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Posted 21 April 2010 - 08:44 AM

just FYI x-camo is very similar to omnipat. It matches my omnipat top really well. but the thing that will give your possition away is shape. I look for round objects on the field. they are usualy my opponents masks sticking out. movement is also the killer of all camoflage. the easiest and most effective way to hide is to get behind something. preferably something like a bush that you can look through and see your opponents.
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#14 User is offline   WVRaider9 

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Posted 21 April 2010 - 09:47 AM

Yeah, X-Camo is... not to say Generic but Similar to OmniPat definitely. It's colors are darker, with the exception of the white? I'm not sure, but its definitely a brighter color, probably good for someone who plays SnowBall in a Forest area.

It looks good, and people say that field tests with it are good, so X-Camo must be good.

And thats a part I left out of the Camo 101 post. Guns and Masks are Camo killers.
Being All Black and your two most moving parts in a game besides your legs, they tend stick out. It's a good idea to get a camo'ed mask or paint one yourself like I did. S'not that hard really. You can get your gun painted too by spec ops but the prices are a little off the top for me so... I just painted some plastic parts like my stock, and grip on my A-5.


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Posted 21 April 2010 - 12:02 PM

View PostWVRaider9, on Apr 21 2010, 12:47 PM, said:

And thats a part I left out of the Camo 101 post. Guns and Masks are Camo killers.


yeah i have a green/black dye i3 mask.. im looking at either having specops make a marpat cover for me..... also i know black markers are a give away.. but i cant put myself to paint my marker setup.. dunno why...
but someone did give a good demo on how they did their snake skin paintjob on their tippy..... I want to do that.. gonna wait for my marpat vest first.. then try and get some colors close... and try and paint my marker setup....
__________________________________
98C==>Rap4 Stock (6 position)==> RT==> End Game Compression Barrel==> Cyclone Feed==>Tac Cap and x7 Low Prifile Hopper==> 45/88/88-4500 tanks ==> dye i3 mask==> remote line
Side Arm==>Tiberius Tac 8.1 with 4 first strike mags and 6 regular mags
Specops Custom Vest - pistol holster w. extra clip/tons of pod holders/extra mags holder (pics when it gets here!!!!)
*********Feedback**** click on a link below
-------Specops-------------MCB
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