Special Ops Paintball: Response trigger or E-grip - Special Ops Paintball

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Response trigger or E-grip Rate Topic: -----

#1 User is offline   tippmann addict 

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Posted 25 April 2008 - 06:50 AM

i have been debating on getting the response trigger or the e trig. and im not sure what i want to get or like what is better? i need some opinions on what is better and why
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#2 User is offline   Piller 

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Posted 25 April 2008 - 09:40 AM

Well I would only get one if you seriously feel like you are always being out gunned. Also make sure you field allows full auto fire. Many will not either due to insurance reasons or in the interest of keeping the game fun for all.

The RT works off of sweet spotting the trigger. At the correct pressure, the trigger will react and bounce back and fourth at a high rate creating a full auto effect. The advantage is that there is no batteries. On the downside, it adds complexity to the marker and the rate of the response effect is dependent on the output pressure of your air source. For CO2 use it may suffer under cold conditions or with heavy amounts of shooting.

E-Grips work by electronically triggering the sear. They have a lighter trigger pull and a few more options such as three round burst. On the downside they use a battery and also add more complexity to the marker.

With either of these you will certainly need a loading device that can keep up and you will most likely want to use HPA rather than CO2. CO2 works fine in Tippmanns, but due to their high pressure operation, with high amounts of fire and CO2 the output pressure of your CO2 tank will drop and you will experience as shootdown effect as your velocity drops until the tank can warm back up. Again I would only get either one if you really feel like you need to shoot faster. It's much more impressive to do well with a stock trigger. A skilled user can get as much as 9bps, it just takes some practice.
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#3 User is offline   Rednecker 

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Posted 25 April 2008 - 11:04 AM

personally i'd just get a double trigger. You can get about 6-7 bps with a decent player and trigger. and it adds nothing will break easily. plus it only costs about 20 bucks for a decent one.
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#4 User is offline   motoguy1251 

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Posted 25 April 2008 - 11:35 AM

Some fields dont allow the RT so check your local fields if you plan to play there.
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#5 User is offline   CdnNinja 

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Posted 25 April 2008 - 06:02 PM

I'd go with the E-grip. The repsonse trigger isn't always allowed but can't be taken off (well easily anyway) and the E-grip can be simply switched to semi auto on fields that don't allow the other firing modes.
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#6 User is offline   SO-BraveDog 

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Posted 25 April 2008 - 06:48 PM

do you remember how much trouble jon had with his egrip. that problem awaits you if you buy the egrip
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#7 User is offline   Wraith X 

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Posted 27 April 2008 - 10:23 AM

I've never heard of a feild not allowing response. Thats odd, why would they not allow it you dont have to shoot response you can just do semi-auto I do it all the time. I use the response to the enemy down then take out with one or two shots.
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#8 User is offline   Knightwolf16 

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Posted 27 April 2008 - 10:38 PM

My A5 is E-gripped and I lvoe it. Although, I did get it with the old E-grip (pre WAS) and I installed an APE Rampage board and have had no problems with it at all. Its water proof which is nice when that light rain turns into a monsoon.
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#9 User is offline   kingcheese 

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Posted 01 May 2008 - 03:26 AM

the response trigger can be deactivated very easily, but without a second regulator or compressed air it only last half of your co2 tank
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#10 User is offline   Anti-Hero13 

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Posted 01 May 2008 - 04:19 AM

I had the response trigger and the e-grip, and I deffinately like the e-grip more. Its faster and has different modes, its' easy to switch out or put on. Its more reliable than the response trigger because you dont have to worry about not being able to use it when the tank is getting a little low or if you forget to tune it. The only down side to the e-grip has batteries, and if you dont get your gun soaked, and just keep some extra nine volts around you dont have to worry about anything.
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#11 User is offline   Steel Tiger 

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Posted 01 May 2008 - 02:05 PM

response all the way. No batteries makes things so much easier
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#12 User is offline   Wraith X 

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Posted 01 May 2008 - 02:28 PM

I have fine tuned my response trigger so that when the pressure is to low for the gun to fire it just emptys the tank out. It is also nicely tuned to a burst of about 4 or 5 shots it took awhile for me to get just right. But right now I can play a 2 hour scenerio game and it only uses about a 20oz tank. Also no batteries to worry about and the rain doesn't do jak-diddly to it. Go with the response man mine has never let me down yet.
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#13 User is offline   kingcheese 

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Posted 01 May 2008 - 04:57 PM

without a good sense of control or a fast hopper you will chop balls with a response trigger, but it is still awsome and easy for me to use
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#14 User is offline   HOUND1 

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Posted 02 May 2008 - 02:19 PM

if you've got an A-5, i've heard that you can just take out the trigger spring for a much lighter trigger pull. apparently, the burst of C02 resets it. i would not try this in a game however, until you test it at home, for i do not have proof that it works
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#15 User is offline   Vrysius 

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Posted 02 May 2008 - 02:22 PM

go with the e-grip
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