Special Ops Paintball: MultiCam shots - no hangars. Promise! - Special Ops Paintball

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MultiCam shots - no hangars. Promise! Matching gun and gear. Field Test.

#1 User is offline   Charlie Echo 

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Posted 08 May 2008 - 10:33 PM

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Testing MultiCam in the Field.

I have been scouring the net for sample shots of live; in the woods; wearing MulitCam and a matching weapon done in...you guessed it. MultiCam. I couldn't find any. I hope you guys are not tired of hearing about MultiCam. I just got finished doing a Duracoat MultiCam A-5 and I am celebrating it's completion, because it was a lot of work. (Now, to go along with all that MC and OmniPat, you need to paint your marker.)



Here are my test shot results of what everything in MultiCam looks like at varying distances.

These 3 shots are midground. 20 feet away, too close to be practical and near impossible to sneak up on someone this close.
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Far away shot. Can you see me? I am further back. 50 feet away. Still considered close for sneaking up on someone but a more realistic distance for practical ambushing or stalking in MC.
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Zoomed in shot of same shot as above. You see me now?
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My Vforce Grill is the green and brown model. I just put some white spots on it to tie in with the paint scheme.
I had my SO digital woodland Vest on during the closeup shot. Not very effective, but I hope to upgrade it soon.
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#2 User is offline   Blitzen 

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Posted 09 May 2008 - 11:32 AM

Man....that stuff rocks. I saw you in the far away shot, but if I was in a game with my mask on and adrenaline pumping, I would have went right by you. Props on the multi-cam and the wicked A-5, I wish I had the talent and courage to paint my A-5 :P
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#3 User is offline   WardenWolf 

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Posted 09 May 2008 - 04:13 PM

For some reason, I'm not impressed. The color matching is poor and it stands out like a sore thumb. I spotted you quickly in all of the pictures. That color scheme is far too dark and non-reflective for the environment. Honestly, I think I could do better with Omnipat or even ACU.

Kanye: "Yo, Chile, I'm gonna let you finish shakin', but I just got to say Haiti had one of the best earthquakes of all time!"
Save a tree: wipe your ass with a hippie!
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#4 User is offline   RPGDAWG 

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Posted 09 May 2008 - 08:27 PM

sorry Warden but I think your totally wrong in what your sayin. You can put anybody in the same pics with omnipat or acu or whatever you want and your going to see them.. Camo only works as good as the Operator using it and how he manuvers and sets in the environment. Mutlicam is the best I have ever seen in the field and that includes the fanboy Omnipat stuff. Camo is only as good as the person wearing it in the field.
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#5 User is offline   Charlie Echo 

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Posted 09 May 2008 - 11:54 PM

/\ /\ /\ Well, said.


Preface
Firstly, I would like to apologize for not exactly writing a review. Just noticed this thread is for reviews. Allow me to remedy that. And, I can't blame Warden for calling me out in some form.
I only posted this because it seemed that testing camo garments on hangers, draping them over tree limbs and throwing them on the ground just seemed un-scientific and silly. In these photos, I am not really trying to hide, rather intentionally keeping most of my body exposed so viewers have some sort of visual reference on an all matching multicam.


I have MultiCam. Why can't I disappear?
Because, you just can't. If you visit Crye Precision's MultiCam website, they have some pretty impressive photos. I would to if I wanted to sell product. I would take advantage of hundreds of images and cull them down to those 3 or 4 that really blend in. I would shoot at low sunset or sunrise and shoot away from the sun to really flatten the image to a 2-dimensional plane. Then I would put a MC big brim hat on to disguise those distinctive features of the face (and to protect the model's identity because he is guilty of criminal charges and has a reeeally ugly mug.) Photography tricks of the trade...you won't find that here.

Real world results
Folks, you aren't going to turn invisible with MC. Or Marpat, ACU or OmniPat, etc. It's not ghillie, either. The distance we play this sport - effective practical range being 75-100 feet, which most of the patterns can be very effective at these ranges. But Warden, the scrutiny of these shots at distances of 50 feet and less, seem...well trivial and of little value. Even if the subject were about ghillie. These shots are typical expectations of how well MultiCam performs. Sorry, no enhanced photography. Besides, anyone can examine these photos and criticize them safely from their desktop, but the dynamics change out on the field. It's not the same.

I am going to skip all the scientific research and analysis to bring you this profound and abrupt conclusion: When distance increases between observer and subject, MC's effectiveness increases respectfully.

The numbers on MultiCam:

0-50 feet = 30% effective, respectively DECREASES with distance. If you take advantage of chaotic situations...give yourself 10 points.
50+ feet = 60% effective, respectively INCREASES with distance.

...eh. I could be a little off but I think that is a decent figure as general rule of thumb. Multi Purpose Camo. or one-size-fits-all camo. Whatever you want to call it, I dig it as the best all-around camo. Truth be told, camo is very little a part of my game. I just wanted to treat myself with matching gear for the first time.

So, pick your favorite design camo and go all out. And let's not forget what it's really about for the manufactures. MONEY.

Warden, I'm not impressed with your review of my review.
OMG, I gotta go to bed.

This post has been edited by Charlie Echo: 18 June 2008 - 10:56 PM


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#6 User is offline   ericfine50 

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Posted 10 May 2008 - 04:01 AM

Well written - thanks for the pics and sharing.





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#7 User is offline   xxSniperxx 

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Posted 10 May 2008 - 04:11 AM

I'm not gonna lie. I believe that multicam is the best camouflage for paintball. I'm not a fan of the Omnipat at all. To me, its far too tan for any woodland areas. I personally use the Spec-Ops digi but after seeing those pictures, I'm gonna see about getting myself some multicam. Absolutely amazing.
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#8 User is offline   SHOOTSWITHEYESCLOSED 

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Posted 10 May 2008 - 05:28 AM

great pics
the third one was impressive
I had my doubts about multicam but your demo changed my mind
That camo would match well in our area
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#9 User is offline   WardenWolf 

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Posted 10 May 2008 - 10:40 AM

View PostRPGDAWG, on May 9 2008, 08:27 PM, said:

sorry Warden but I think your totally wrong in what your sayin. You can put anybody in the same pics with omnipat or acu or whatever you want and your going to see them.. Camo only works as good as the Operator using it and how he manuvers and sets in the environment. Mutlicam is the best I have ever seen in the field and that includes the fanboy Omnipat stuff. Camo is only as good as the person wearing it in the field.


No, I just have a very good understanding of how camo works. This camo is a poor match for this environment because the primary color is fundamentally wrong. It is too dark and too flat, and this camo will NOT work that well here. For proper results, you should choose a camo that matches some of the colors native to the environment you're using it in. You call me a fanboy for saying Omnipat would work better here, well I'll do the same for you for your shameless plugging of Multicam in an environment it doesn't work that well in. Like it or not, Omnipat's colors are a better match here.

Kanye: "Yo, Chile, I'm gonna let you finish shakin', but I just got to say Haiti had one of the best earthquakes of all time!"
Save a tree: wipe your ass with a hippie!
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#10 User is offline   SHOOTSWITHEYESCLOSED 

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Posted 10 May 2008 - 10:48 AM

example: omnipat in action gallery
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#11 User is offline   WardenWolf 

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Posted 10 May 2008 - 10:57 AM

Which would blend nicely into the dirt and wood background in the previous set of photos.

Apologies for my crappy photo editing. And note that the guy's mismatched gearvest kind of spoils it as well, and the lighting is not correct. But look at the Omnipat portions of the camo, and you'll see what I mean. There's less of a contrast between it and the surrounding terrain. The eye is drawn to dark things, and unusually bright things.

Attached File  OmnipatExample.jpg (199.05K)
Number of downloads: 116

This post has been edited by WardenWolf: 10 May 2008 - 11:09 AM


Kanye: "Yo, Chile, I'm gonna let you finish shakin', but I just got to say Haiti had one of the best earthquakes of all time!"
Save a tree: wipe your ass with a hippie!
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#12 User is offline   Animal Mother 

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Posted 10 May 2008 - 11:10 AM

No single pattern is going to work in all environments, but lets face it, some work better in more areas than others.

As far as the debate going on here, pointless, but the review was quite good in my opinion. Nice job Charlie Echo.
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#13 User is offline   SHOOTSWITHEYESCLOSED 

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Posted 10 May 2008 - 11:29 AM

View PostAnimal Mother, on May 10 2008, 01:10 PM, said:

No single pattern is going to work in all environments, but lets face it, some work better in more areas than others.

As far as the debate going on here, pointless, but the review was quite good in my opinion. Nice job Charlie Echo.


agreed.

also a photo is different than what the eye sees in the woods. The shade from the trees in the photo might help conceal anyone in Camo.
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#14 User is offline   RPGDAWG 

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Posted 10 May 2008 - 06:43 PM

Either way Good review CharlieEcho

I won't debate the multicam/omnipat topic on a spec ops board.. We all have our preferences in what we use.

I prefer Multicam in the field.. it has worked well everywhere I have played CPX, Blanding, WestPoint, hell Survivors and D-Day Oklahoma etc.
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#15 User is offline   Spike21 

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Posted 10 May 2008 - 06:47 PM

I personal like specific enviorment camouflages!

But who cares about my opinion great review.
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