Special Ops Paintball: Pumps more accureate? - Special Ops Paintball

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Pumps more accureate? Rate Topic: -----

#16 User is offline   GuitarSlave 

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Posted 20 November 2008 - 11:50 AM

View PostPaintsoldier, on Nov 19 2008, 07:42 PM, said:

All I know is I'm more accurate with my pump.


same here, i think if I can shoot that fast i'll just natually spray instead of aiming. i'm about 3 times as effective of a player when i play pump
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#17 User is offline   PistolWhipped 

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Posted 20 November 2008 - 12:40 PM

Welcome to the forums. And before I say anything let me point out that pump is FUN.

http://forum.specialopspaintball.com/index...howtopic=159553

This thread touches on everything from pump tech to pump players effect on accuracy. Should help you out.
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#18 User is offline   M.O.P. 

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Posted 20 November 2008 - 01:27 PM

Of course they are.














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#19 User is offline   PistolWhipped 

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Posted 20 November 2008 - 01:32 PM

Of course pumps are more accurate. Have you ever shot a K-series? Best shouldering marker ever. I want one.
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#20 User is online   The Stuntman 

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Posted 20 November 2008 - 02:04 PM

Its not that pump GUNS are more accurate, its that pump PLAYERS are more accurate (usually).
Playing pump forces you to take time to aim each shot & not depend on volume of fire to get hits.
Regular pump play helps develop good shooting habits & reflexes that can carry over to any style of play if maintained thru practice & deliberate effort.
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#21 User is offline   slowerpig81 

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Posted 20 November 2008 - 05:23 PM

Maybe the only thing that makes pumps more inaccurate is pumping, if you are trying to use autotrigger. Then, for the ROF compared to a semi, they are less accurate b/c you are pumping it.


Oh, maybe a crosswind? if it's unpredictable you will probably take a few shots before hitting your target, since you can't walk the shots in.
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#22 User is offline   flyweightnate 

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Posted 20 November 2008 - 06:29 PM

It's not the gun. It's the stability factor. A pump gun is usually less top-heavy, often has a stock, and generally has a single trigger frame. All of these factors combine to make a gun that shoulders and "points" much more naturally, making aiming easier. In a vise test, the accuracy differences will be negligible.

Example: I shoot an MQ2ed Eblade as my semiauto. With a Magna I couldn't hit crap. I switched to a Ricochet Apache the next time I played (someone was borrowing the Magna) and the improved balance made my accuracy incredible by comparison. It's all ergonomics.
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#23 User is offline   slowerpig81 

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Posted 20 November 2008 - 11:09 PM

View Postflyweightnate, on Nov 20 2008, 07:29 PM, said:

It's not the gun. It's the stability factor. A pump gun is usually less top-heavy, often has a stock, and generally has a single trigger frame. All of these factors combine to make a gun that shoulders and "points" much more naturally, making aiming easier. In a vise test, the accuracy differences will be negligible.

Example: I shoot an MQ2ed Eblade as my semiauto. With a Magna I couldn't hit crap. I switched to a Ricochet Apache the next time I played (someone was borrowing the Magna) and the improved balance made my accuracy incredible by comparison. It's all ergonomics.

Agreed, that is also a big part. My I feel almost that my Phantom is a part of me when I play with it, it points so well. I proved it when I shot someone that was behind my back right at the moment when i turned around and saw him, since my gun is so light I was able to easily shoot him with one hand. He was about 40 feet away, half behind a tree. That was a great elim.
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#24 User is offline   Chefdave 

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Posted 21 November 2008 - 08:46 AM

Yes they are.
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#25 User is offline   Jonas 

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Posted 21 November 2008 - 07:01 PM

View Postslowerpig81, on Nov 21 2008, 01:09 AM, said:

Agreed, that is also a big part. My I feel almost that my Phantom is a part of me when I play with it, it points so well. I proved it when I shot someone that was behind my back right at the moment when i turned around and saw him, since my gun is so light I was able to easily shoot him with one hand. He was about 40 feet away, half behind a tree. That was a great elim.


I hear that. Whenever I think back to a game when I've played with my phantom, I can hardly remember thinking about positioning it right or aiming, I only remember shooting it. If I'm borrowing a friends semi though, the main thing on my mind is aiming it right, or pushing it out of the way when i'm trying to run. My pump just blends into my body when I play. That's where true accuracy comes from.
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#26 User is offline   Mobles 

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Posted 21 November 2008 - 07:04 PM

i have a mind set that my gun is accurate, and the enemys is not (which is true more times than not) and that helps me shoot sooo much more accurate
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#27 User is offline   flyweightnate 

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Posted 21 November 2008 - 08:52 PM

Psh... guys, it's not the ballistic accuracy imparted by the gun onto the paintball, it's the accuracy imparted on the gun by the shooter, as per good ergonomics.

I had a speedball game where I'd literally think about shooting someone, do a head-check and pull the trigger on the way (definitely not out long enough to count as a full snapshot, considering my gun led my head and I rarely saw the result), and I'd be hitting elbows and goggles. My mind was right, my reflexes were right, and my Phantom VSC was light enough and balanced enough that it listened to what my body told it to do.

...then some guy shooting a 98 posted up on me and had a perfect oneball to my chest on a full snapshot I tried to my left. Last time I shoot righty-lefty. It's not the gun. It's the shooter. The gun can just help the shooter feel comfortable.
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#28 User is offline   Major chip Hazard 

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Posted 22 November 2008 - 10:41 AM

Actually, the co2 will have more time to warm because you fire at a slower rate. Therefore, it can be a bit more co2 consistent
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#29 User is offline   flyweightnate 

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Posted 22 November 2008 - 10:59 PM

Pshh... moot point, except on an unregged HP gun. I got an e-cocker running CO2 thru a Stabilizer juuuust fine, and it was frighteningly consistent. And fast. It was an MQ2 valve, too. At 13bps, there wasn't much time for the CO2 to warm up, to say the least.

If you want to get down to the real, scientific end of things, you can see up to a 20% increase in consistency (based on the efficiency data, combined with the valve dwell numbers, and the "usable" gas volume and pressure numbers, along with pressure curves for some common valvetrains) by using a Nelson-style pump over a Spyder-style blowback. Swap the Spider for an Alleycat, and we lose some of the spread, swap the 'cat for a Sentinel, and we lose a different section of the spread, swap either for the cocker, and we lose more of the spread. Snipers and cockers actually have (in theory) identical power curve profiles, when timed "loosely". Would you argue a cocker is noticeably more accurate than an Angel? Ego? Matrix? Vice?

For something to be scientifically proven, there's actual a mathematical formula for correlation (that's entirely too complex for me to be wholly concerned with) but the notable difference has to be >5%. I doubt any given paintball marker's valvetrain can get a 5% advantage over any other, in a similar "class" (i.e., let's not compare a Carter Comp to Viewloader Orion or an Angel A1 to a BE Blade). Paint is more important, the barrel is more important, and the shooter is more important, than the valvetrain really ever could be.

My semis are all of high enough quality to shoot as accurately as my pumps, from a stable stance. My pumps only shoot better when I snapshoot, thus the difference is ergonomics (or "feel").




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#30 User is offline   Dunceb4ll 

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Posted 22 November 2008 - 11:02 PM

Pumps just force you to be more accurate by taking away high rates of fire. So thats why when you see a guy with a phantom try to get him out first. Cause if you don't your dead.
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