Special Ops Paintball: Scenario #5 Predawn Hit and Run - Special Ops Paintball

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Scenario #5 Predawn Hit and Run How would you execute this mission? Rate Topic: ***** 1 Votes

#1 User is offline   Damifino 

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Posted 03 January 2009 - 04:38 AM

Here is the set up.
It is one hour before daylight. There is a small check point on the edge of the jungle. It is manned by two guards. There is a small command post building with a radio and a holding cell, and a small four room barracks which houses an additional ten soldiers. Everyone is sleeping in the non-air conditioned barracks except the two guards one is at the check point; one is in the command post, and a dog. One radio call to their main base will bring reinforcements in less than 30 minutes. In the command post holding cell is two of your captured comrades.

The Mission
Eliminate all opposition forces. Free your comrades. Collect as many weapons and ammo as you can carry, then high tail it into the jungle before reinforcements arrive.

Your forces.
You are in charge of a squad of rebel forces based in the jungle. You have a small squad of six men plus yourself. All are lightly armed. You have three grenades (paintball) among you.

How would you execute this mission?
In your own post below tell us how you would perform this mission?
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#2 User is offline   OP4delta 

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Posted 03 January 2009 - 07:10 AM

Paintball 'nades are silent...grenade the guards and the dog, then clear the barracks, grenading each (bed) room before entering.
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#3 User is offline   Unkel Fester 

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Posted 03 January 2009 - 09:03 AM

Ok, as leader of the squad, I would move straight up the road, in plain view of the guard, forcing him to show himself in the open. The guard would more than likely try to take me prisoner, as they all ready have two prisoners, its not too far a stretch to think they would take more, especially when he is by himself. I would place a couple of men in the brush on either side of the road, keeping down and out of sight until I gave a signal. Signal given, hidden teammates slot the guard. Tango Down. After this is done, the squad would reconnect to sweep the barracks. Once every enemy in the barracks is slotted, we move on to the command post. Here I would use one of my three grenades to frag the room. Guard 2 and dog down. With my six men, after the grenade had finished its spinning dance of death, I would storm the room and free my captured men. Once they were free we would round up all the weapons and ordnance we could find, and make for the tall and uncut. Roughly 5 to ten minutes, in and out.

P.S. Theses are fun, keep em coming.

This post has been edited by Unkel Fester: 03 January 2009 - 09:26 AM

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#4 User is offline   Formidable Fox 

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Post icon  Posted 03 January 2009 - 01:19 PM

My men and I will head up the road, and move into a pincer position aimed at the checkpoint. One soldier will throw a grenade at the checkpoint (because paintball grenades are silent). Once he is confirmed to be taken out, one soldier and I will flank left to take out the guard in the command post. The rest will flank right towards the barracks, three soldiers will enter through the kitchen, and the other two will enter through the back door. We will wait 90 seconds, at the end of 90 seconds the soldier that is with me and I will take out the guard in the command post. Once the shots are heard my other soldiers will first throw grenades into each room of the barracks and then clear out anyone who is left. Once the enemy is cleared up and the prisoners freed, my soldiers have standing orders to collect as many weapons as possible. If there are any vehicles we will commandeer them and load up the weapons. We will only waist 10 minutes of doing this then head back down the road on foot or with a transport of some kind.

View PostOP4delta, on Jan 3 2009, 06:10 AM, said:

Paintball 'nades are silent...grenade the guards and the dog, then clear the barracks, grenading each (bed) room before entering.

But you only have three grenades. And how will you move about without being detected?

View PostUnkel Fester, on Jan 3 2009, 08:03 AM, said:

Ok, as leader of the squad, I would move straight up the road, in plain view of the guard, forcing him to show himself in the open. The guard would more than likely try to take me prisoner, as they all ready have two prisoners, its not too far a stretch to think they would take more, especially when he is by himself. I would place a couple of men in the brush on either side of the road, keeping down and out of sight until I gave a signal. Signal given, hidden teammates slot the guard. Tango Down. After this is done, the squad would reconnect to sweep the barracks. Once every enemy in the barracks is slotted, we move on to the command post. Here I would use one of my three grenades to frag the room. Guard 2 and dog down. With my six men, after the grenade had finished its spinning dance of death, I would storm the room and free my captured men. Once they were free we would round up all the weapons and ordnance we could find, and make for the tall and uncut. Roughly 5 to ten minutes, in and out.

P.S. Theses are fun, keep em coming.

But wouldn't the guard call for his fellow soldiers? And when you fire the shot's it could alert everyone else at the base, including the soldiers and the guard who has access to the radio to call for reinforcements.
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#5 User is offline   Dunceb4ll 

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Posted 03 January 2009 - 07:11 PM

Nade or barrel tag the guard and dog. Silently go to the command post. Eliminate everyone in there and capture the radio so reinforcements don't ever come. Eliminate the barracks by surrounding it and entering from one end first and while the guards are busy defending there front come in from the back, chuck a nade in the midst of them and shoot till they can't think. Take the eliminated players weapons, grab your captured buds, and call in the reinforcements then run with 30 minutes to spare. :laugh: :blink:
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#6 User is offline   milsim berry 

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Posted 04 January 2009 - 01:35 AM

have a sniper take the the wacthmen out and the dog an 8 men move in and grenade the baracks and block exits
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#7 User is offline   Damifino 

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Posted 04 January 2009 - 05:58 AM

View Postmilsim berry, on Jan 4 2009, 03:35 AM, said:

have a sniper take the the wacthmen out and the dog an 8 men move in and grenade the baracks and block exits


Bud, you only have 7 men including yourself!
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#8 User is offline   Damifino 

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Posted 04 January 2009 - 06:05 AM

View PostOP4delta, on Jan 3 2009, 09:10 AM, said:

Paintball 'nades are silent...grenade the guards and the dog, then clear the barracks, grenading each (bed) room before entering.


I only gave you three grenades. You seem to be using 5!
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#9 User is offline   Damifino 

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Posted 04 January 2009 - 06:17 AM

Here is mine.

One man goes to the edge of the jungle just out of site of the check point. One man up the west side in the jungle stays against the wall, ready to roll over the wall between the generator and the tower. Three men up the east side in the jungle to the north edge of the barracks on the jungle side of the wall. Two men to the south/east corner of the barracks on the jungle side of the wall.
On a three count signal everybody move into action. The guy in the jungle causally walks up to the road check and engages the guard. The guy on the west side rolls over the wall bursts through the command center and engages the guard and releases the prisoners. The two men at the south/east corner roll over the wall kicks in the doors; enters the barracks to bedroom one and starts shooting. The two men at the north end of the barracks rolls over the wall, kick in the door, enters bedroom two and start shooting, then clears the head. The other man moves towards the command center to assist either at the command center or the check point. The two men in bedroom two retreats to the outside to confirm the two guards were eliminated. Once we have moved into action a barking dog will not matter.
Grab all the ammo and weapons we can carry, then its tail lights into the jungle. Oh, yea grab the dog, we’ll have us a BBQ Saturday night! And I saved my grenades; I know what is about to happen in scenario #6!
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#10 User is offline   Galen 

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Posted 04 January 2009 - 05:29 PM

Split off in to two groups, one group goes to the north outside wall and the other to the south west outside wall.

first group climbs over the north wall shoots the man at the radio then quickly breaches the the holding cell shooting every one in the way. free the
our two comrades the set up a firing position in the holding cell building out of the south window.

second group at same time climbs over the southwest wall shoots the man at the check point, breachs the barracks shoots every one in the way.
then moves to the frist bed room from the kicthen toss in two granades, then moves in and shoot any whos left.
quickly moves on to the next bed rooom and throw in a granade,then move in and shoot whos ever left.

hopefuly every one was taken care in the first few moments. then every one gathers wepons and ammo rations
and maybe the radio if it can be carried.then every one spredes out in to the jungle except our comrades
who follow me to the rally point.

This post has been edited by Galen: 05 January 2009 - 05:00 PM

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#11 User is offline   Formidable Fox 

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Posted 04 January 2009 - 07:23 PM

View PostDamifino, on Jan 4 2009, 05:17 AM, said:

One man up the west side in the jungle stays against the wall, ready to roll over the wall between the generator and the tower.

Wish you told us what kind of wall it was. I assumed it was impassable, and you didn't specify if we had any equipment to clear the wall.
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#12 User is offline   Damifino 

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Posted 04 January 2009 - 07:38 PM

View PostFormidable Fox, on Jan 4 2009, 09:23 PM, said:

View PostDamifino, on Jan 4 2009, 05:17 AM, said:

One man up the west side in the jungle stays against the wall, ready to roll over the wall between the generator and the tower.

Wish you told us what kind of wall it was. I assumed it was impassable, and you didn't specify if we had any equipment to clear the wall.


It is kind of hard to read, but if you inlarge the picture you will see it is a 4 ft high concrete wall.


View PostGalen, on Jan 4 2009, 07:29 PM, said:

Split off in to two groups, one group goes to the north outside wall and the other to the south west outside wall.

first group climbs over the north wall and quickly breaches the the holding cell shooting every one in the way. free the
our two comrades the set up a firing position in the holding cell building out of the south window.

second group at same time climbs over the southwest wall breachs the barracks shoots every one in the way.
move to the frist bed room from the kicthen granade toss in two granades, then move in and shoot any whos left.
quicly move on to the next bed rooom and throw in a granade,the maove in and shoot whos ever left.

hopefuly every one was taken care in the first few moments. then every one gathers wepons and ammo rations
and maybe the radio if it can be carried.then every one spredes out in to the jungle except our comrades
who follow me to the rally point.

Are you forgetting the guard in the guard shack?
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#13 User is offline   Galen 

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Posted 05 January 2009 - 07:25 AM

guard shack?you mean the check point?

This post has been edited by Galen: 05 January 2009 - 07:33 AM

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#14 User is offline   Damifino 

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Posted 05 January 2009 - 11:09 AM

View PostGalen, on Jan 5 2009, 09:25 AM, said:

guard shack?you mean the check point?


10 4. the check point
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#15 User is offline   Shadowjackal 

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Posted 05 January 2009 - 04:13 PM

My plan assumes one big item; the barracks are not air conditioned and it is in the jungle. Therefore it is reasonable to assume that the windows are open. Most of my team will jump the wall and stage at the windows of the barracks and command post/jail.

1. Stage two (myself included) of my team at the Command post/jail. One at the window, one close to the door. This team will initiate the attack. The guy at the window chucks a grenade through the open window, the door guard waits a few seconds and then (lying low, opens the door and clears the room. He then frees our comrades and hustles them into the jungle, after disabling the radio. The window attacker heads for the Check point to assist.

2. A sniper slides over the wall and approaches the window on the compound side.He needs to be in place before the Command Post is attacked. After the attack is initiated at the CP/jail, the sniper waits 10 seconds. The Check point guard should emerge to see what is going on; at that point, the sniper eliminates him. He then proceeds to the barracks to help with clean up and carry off supplies.

3. My three remaining squad members slip over the wall and post at the windows. Two at opposite sides,diagonal from each other, of the big barracks room. One squad member takes the smaller barracks room. Once the attack is sprung at the CP, these comrades attack. One grende into the big room, one into the smaller. Then, using the windows as cover they shoot the remainders.

4. Everyone (except the escort for the hostages) grabs the loot and heads for the jungle! If any guards blockade themselves in any building team mates that are free, head for the stuborn guard (curse him for wanting to survive). If this occurs I immediately head for the radio tower, cut the wires and disable their ability to transmit.

These actions occur almost simultaneouslya nd should be well within our 30 minute window if something goes wrong...
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