Posted 03 July 2010 - 04:40 PM
She faked a funeral so people would come visit?
ROFLMAO That's both terrible and hilarious at the same time.-Pirate
Posted 03 July 2010 - 05:18 PM
Probably cheap plastic... you need military-grade plastic used in combat goggles. Really I dont see it costing more than $100... maybe just $60. Real riot-shields are supposed to maintain thei form against rocks, blunt objects and MAYBE 9mm bullets... they arrent bullet proof. Combat shields, like the one used on Time Crisis are the real thing, the ones with a small-plexi-glass window and titanium bla-blah shield. If it were a real riot shield, it wouldve absorbed the paint, note broken like a fake replica...
Also plexi glass is bulletproof, u do know that right?
Official Saber Recognition Group:#796
Furthermore - if you are "deuce-ing" during a game, you have more things to worry about than camo kneepads. - ger
"Nothing is true, everything is permitted"
Posted 19 July 2010 - 08:29 AM
*The number of shields would have to be limited. The last thing anyone wants is 100 riots shields lined up against each other in a Vietnam Scenario game.
-This means that like the number of medics, the field owners/scenario organizers would have the final say on the number of shields.
*A special exception would have to be made to allow shots that break on the shield to not count as hits. Unless we want people running around with giant pillows attached to their arms, one paintball eliminating a shielded-player defeats the whole idea.
*The use of the shields would have to be carefully watched. With this, I largely mean where the shields are being used. Possibly limiting RED taped shields to a certain area of the field and BLUE to another would keep them evenly distributed. This helps prevent a "lost shield" scenario where people tried forming a line of shields to cross 1 point in the swamp got hit and left a pile of shields never to be found till the next day.
*As with earlier posts, the limitations on the wielder as well as attackers are important. I believe that the shield bearer should not be able to shoot back using any marker save a pistol. Sling your gun on your back or hand it to a friend, but a player running and gunning (regardless of accuracy) is not going to be fun multiplied by the number of shields available.
-For attackers, a hit to the body of the bearer, a LAW round or grenade hit (to the player) should count as an elimination. My Only question is at my local field you cannot fire the rockets at people.
Overall the idea is limitless. Imagine a well organized team with shield bearers, clearing rooms, halls, etc. Hell, while we're at it why not form a Roman tortoise formation and really scare the hell out of people.
Posted 20 November 2010 - 03:05 AM
Posted 20 November 2010 - 10:44 AM