Special Ops Paintball: launcher as main weapon - Special Ops Paintball

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launcher as main weapon what do you think Rate Topic: -----

Poll: luancher as main (36 member(s) have cast votes)

should i?

  1. yes (6 votes [16.67%])

    Percentage of vote: 16.67%

  2. no (18 votes [50.00%])

    Percentage of vote: 50.00%

  3. only if modified to be compact (12 votes [33.33%])

    Percentage of vote: 33.33%

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#1 User is offline   kingcheese 

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Post icon  Posted 25 January 2008 - 04:36 AM

i have been expirimenting with some homemade luanchers when it hit me, i shopuld use a mortar along with my tippmann 98 custom,

what do you guys think, i like to listen to oppinions before i make a fool out off myself :question:

This post has been edited by kingcheese: 27 January 2008 - 06:49 PM

offical saber #137
if we cant do it, then it doesnt need to be done
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#2 User is offline   Orpackrat 

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Posted 25 January 2008 - 11:22 AM

Unless its a large scenario and your launcher has multiple shot capacity with a quick reload, its not worth it to have a launcher as a primary.

You can use a morter/launcher with your 98C as a secondary or for the special shots but its usually not worth it to bring since they are normally bulky and heavy.

I myself do carry a mini launcher into almost every game but its been built to be light (2.5lbs), short (about 18"), and operate of my guns air supply.

I depends on the size of the game, large scenarios, their good to have, smaller games, their not worth it.
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#3 User is offline   kingcheese 

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Posted 27 January 2008 - 06:51 PM

my newest one only weighs 3 pounds but its air source is a bicycle pump
offical saber #137
if we cant do it, then it doesnt need to be done
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#4 User is offline   Marauder_Pilot 

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Posted 27 January 2008 - 06:53 PM

I wouldn't, not if it's only a single-shot. Scepter Launchers are simple, effective and light-drop one on if you want some mortar-type capability. Grab one of those.
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#5 User is offline   kingcheese 

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Posted 27 January 2008 - 07:04 PM

i gives me a sense of pride to build my own cannons/mortars and helps me understand its limitations a lot better

This post has been edited by kingcheese: 27 January 2008 - 07:04 PM

offical saber #137
if we cant do it, then it doesnt need to be done
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#6 User is offline   Marauder_Pilot 

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Posted 27 January 2008 - 07:07 PM

I know what you mean, I love building my own launchers. However, a lot of fields only allow Scepter-type launchers due to insurance issues, so if you want to use one as a primary-ish weapon, I'd use one you can reliably expect to use everywhere.
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#7 User is offline   Scavies 

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Posted 27 January 2008 - 07:10 PM

The M79 "blooper" was only a good weapon when the rest of the squad was protecting it.

Only if you are in a squad that will keep you safe.
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#8 User is offline   Orpackrat 

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Posted 27 January 2008 - 07:12 PM

View Postkingcheese, on Jan 27 2008, 05:51 PM, said:

my newest one only weighs 3 pounds but its air source is a bicycle pump



How big is it?

The smaller the better but when your using low pressure (around 100PSI) its hard to get performance when their small.

As a main weapon, having to charge it with a bike pump after each shot in not going to be practical. You need some kind of quick recharge system.
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#9 User is offline   Deus Ex Machina 

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Posted 28 January 2008 - 12:45 AM

If you have a launcher, carry it, but don't use it as your main weapon.

Why? Think about it. The rest of your squad becomes toast, and you take 30 seconds between each shot, or you have to fumble to get your marker.
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#10 User is offline   kingcheese 

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Posted 28 January 2008 - 04:09 AM

my latest luancher weighs 3 pounds and is four feet long, but it breaks down to two pieces
offical saber #137
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#11 User is offline   emblem140 

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Posted 28 January 2008 - 06:57 AM

I think i would only be a good idea at big games. it should also be easy to reload and/or have the ability to hold more then one shot. Then it would be a good idea
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#12 User is offline   Orpackrat 

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Posted 28 January 2008 - 09:39 AM

I have a tiny launcher that I take into most games (even if it does not get used), it has a quick recharge rate (charmber can be charged in less than 1 second, and can be reloaded quickly (about 10 seconds realistically). Even with a fast rate of fire compared to most every other launchers, extremely easy to use, allows you to fire a grenade to travel with your rope of paint, and can be reloaded and charged while still shooting.

Even with all those benifits, whether it be a small game or a larger scenario, it has never been worth it to me to run any launcher as a primary.
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#13 User is offline   kingcheese 

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Posted 28 January 2008 - 10:56 AM

here it is

This post has been edited by kingcheese: 28 January 2008 - 01:26 PM

offical saber #137
if we cant do it, then it doesnt need to be done
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#14 User is offline   Orpackrat 

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Posted 28 January 2008 - 11:12 AM

View Postkingcheese, on Jan 28 2008, 09:56 AM, said:

here it is



Can't see it.
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#15 User is offline   kingcheese 

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Posted 28 January 2008 - 03:21 PM

sorry here it is

its 4 feet long(breaks down to two pieces, both two feet long)
and wieghs 3 pounds

This post has been edited by kingcheese: 28 January 2008 - 03:25 PM

offical saber #137
if we cant do it, then it doesnt need to be done
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